iap

  1. M

    IAP (in app puchase) google play

    I searched online for how to use google play IAP extension in gamemaker. everything I had found on this subject was outdated. So then I tried using the manual that came with it, but that only made me more frustrated. It was so much. I understood most of the steps, but I still didn't know how to...
  2. RizbIT

    iOS Issue with IOS in app purchase API on Apple

    I am using the latest version of GMS and the Apple IAPs extension. The AppleIncRootCertificate.cer file in the included files. I have published some iOS apps with in-app purchases and they were approved. For another app however, which used the same extension and coding practice, the app...
  3. J4mie

    iOS iOS IAP Extension undefined symbols build error

    Gamemaker v2023.2.1.75 Runtime v2023.2.1.90 Apple IAPs 1.1.0 Xcode 14.3 MacOS Ventura 13.3.1 If i add the iOS_IAPs extension to the project i get these errors: Undefined symbols for architecture arm64: "_OBJC_CLASS_$_SKMutablePayment", referenced from: objc-class-ref in...
  4. Mikael Segedi

    Android IAP google play - Need help

    Hello I have followed the IAP guidelines in the extension manual but can't seem to understand what the issues is.. it does not load the IAP on google play and does not load already purchased IAP. I really need help since I can't find good example on how a complete working code should function...
  5. Mikael Segedi

    Android Simple Code for Google IAP

    I need someone to share a simple code for IAP that can also verify if the IAP has been already purchased (so it does not need to purchased again) I read the manual I looked at the example code and it so more complicated that the previous version.. I just don't understand this complicated code or...
  6. Super uwu

    SOLVED In-app purchase extension play store

    Hello... Could someone who has exported and used integrated purchases in android help me? the new version of the purchases extension removed the function GPBilling_QueryPurchases and the official gm guide is not updated yet What I can do? I don't know much about the subject so follow the steps...
  7. F

    gamemaker take your winnings? / paids

    a friend told me that gamemaker takes a part of the earnings of your game (in case you win money with it) is this true? please help i need to know
  8. F

    Android Android - Google IAP pending purchases (slow card test, payment approves after few minutes)

    Hello, I'm implementing Google IAP with the Google IAP extension. I got a problem with the slow card test, where the payment approves after 2-3 minutes. (while the purchase is in PENDING state) 1. Is the "slow card test" should be checked? In some places I found that these are called "deferred...
  9. JeanSwamp

    Android Android/iOS Restore Purchases / New Device

    Hello, Any experienced mobile developer can throw me some light on how do you deal with IAP in your games? Do I have to save the files to a cloud server in order for the users to restore their purchases on a new device or is there an alternative way to fetch the restore purchase data and just...
  10. clee2005

    Mac OSX In app purchases MacOS export

    When building for the Mac App store (checkbox on the MacOS packaging tab under options) my projects will build and code sign appropriately (seemingly anyway), but when I try to run the .app to test it crashes with the too familiar : I tried the suggested : xattr -d com.apple.quarantine but...
  11. RizbIT

    use of undeclared identifier UIDevice VerifyStoreReceipt.mm

    Hi, After the recent update to GMS I can now not compile iphone apps on XCODE, keeps saying Build Failed https://pasteboard.co/JXldt3u.png (tried to upload image here but kept saying file size too large till i reduced the file size till the writing was illegible which defeats the point of...
  12. zbox

    Asset - Extension Easy IAP - IAPs made simple for iOS and Android

    Easy IAP - IAPs made simple for iOS and Android View on the Marketplace *** Compatible with all GMS2 versions *** IAPs have been complex with Gamemaker lately - until now! This asset will make its money back for you, headache free, in no time if you've ever tried implementing IAPs yourself...
  13. RizbIT

    iOS IAP crashing on reviewers iPAD

    Trying to get an app approved on Apple. Had several issues like excessive ads (which was determined to be caused by intermediate / interstitial ads between rooms...which is debatable) Also issue with me linking out from the app to a website which provided information about a pro version of the...
  14. clee2005

    iOS iOS In app purchases on iOS14 are throwing exceptions

    I've been getting a bunch of reports of crashing on iOS 14 devices. I checked the crash logs in Xcode to see that it's consistently crashing here (on iOS 14 only) : Line 61 of iOS_TransactionListener.mm file in the iOS IAP Extension. - (void)paymentQueue:(nonnull SKPaymentQueue *)queue...
  15. Warspite2

    Android Only able to purchase consumable IAP once

    Ok im lost here. I have 3 consumable iap in my android game to purchase coins. These coins can be purchased in a room at the end of each level. Once I complete the first level I can purchase each of them but...only once. At the end of other levels I can't purchase them anymore. If I restart the...
  16. SubWolf

    SOLVED Android IAP rewards [Beta Test]

    Hello! I almost finished the store of my game, the In-App Purchase is working and all. But when I make a purchase I notice that I receive the rewards, but after a second they're taken from me as I never had bought them. I'm testing this on Beta Test version of the app on Google Play Console...
  17. RizbIT

    Windows UWP IAP

    Microsoft rejected a UWP app as i used paypal to handle IAP They say you must use microsoft to handle IAP i read the GMS docs and it says you have to the IAP extension for that platform looked on marketplace and can only iap extensions for Amazon, Apple and Android so does GMS2 not support...
  18. RizbIT

    ios_iap_RestorePurchases loop

    when you call ios_iap_RestorePurchases() does it only trigger the async event if it finds something? otherwise it just does nothing.... so if i asked user to wait while we check for restorable purchases they could be waiting for ever if there none? I implemented a 10 second alarm alarm...
  19. nick4508

    Android [PAID] Help troubleshooting IAPs

    Hey guys, My mobile game is finished and ready to be released, except for programmings in IAPs. I have followed this guide to set them up. https://help.yoyogames.com/hc/en-us/articles/360031457831-Android-Google-Play-Billing-IAPs- Unfortunately after months of trying, I cant for the life of...
  20. T

    Android Basic Example for IAP (In-App Purchase) needed

    Hello, I was trying to create a simple Test-App that lets me click on an object and buy let's say 100 Gold for ingame usage. So far I had no luck to implement it the way it is shown on the yoyo help pages. All is set up and on google my Items are created, the app uploaded and with the string...
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