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high cpu usage

  1. Tangerine

    GameMaker Are Time Sources slow or I'm using them wrong?

    Creating multiple Time Sources in the create event of a single object: var i = 0; function test() { } repeat(30){ tms[i] = time_source_create(time_source_game, 1, time_source_units_frames, test, [], -1); i++; } They are never started and already have an hight cpu impact...
  2. C

    Mac OSX 2.3 Update Causes Very High CPU Usage

    Since updating to 2.3, I have noticed extremely high CPU usage for both the IDE and the YoYo Runner. I have tested using empty projects, and have found that the IDE sits at over 40% CPU when the laptop is unplugged (according to Activity Monitor), and when plugging in a power cable, the number...
  3. S

    Question - IDE High CPU Usage? Constant high cpu while idling.

    My GMS2 has always crashed once in awhile but now it's getting more often and it's beginning to bother me. I checked my task manager and GMS2 is always at 50% - 80% CPU usage even when it's doing absolutely nothing in the IDE. Anyone know how to fix this?
  4. L

    Discussion Game Maker 8.1 vs. Studio 2 CPU Processing Usage

    Greetings! This is my first post in this forum so I apologize for my nuisance. So here is my little concern: I've been using GM 8.1 for 3 years now and it's been great in so many ways. Finally planned to upgrade to the newest engine (Studio 2), tried the trial version first of course, then I...
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