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    GML Collision-Parent instance problem

    Ugh this is so confusing... I have no idea where to go with this. Basically I have this parent object and three colliding objects with my player object, accordingly collision1, collision2, collision3. (Note that this is not like this in my workspace but named as such just to provide more...
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    Legacy GM Issue with Moving up slope in 32x32 2D platformer project

    Okay so this project is a 2D platformer using 32x32 sprites for everything so far. My player sprite has a constant collision mask of an ellipse and i handle all my sprite drawing in the draw event that allows for animated sprites and sprite rotation that bypasses changing the mask by using a...
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    Need Help debugging a game

    Hello guys, i'll try to do my best to make you understand my problem. I have 3 rooms : -1 That just go to the second one with a function attached to it (score here) and persistent -2 The room that restart every game (and where it crash) -3 The end room that show the score. During the room 2...
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