help me

  1. D

    Question - IDE Background all messed up when placing thru the sprite/object/stuff menu!

    Hopefully this is not a duplicate, but I could not find anything related to messed up backgrounds in this forum! Also, I had no idea what prefix to put... there was no "possible bug" one... Anyways, when I place a background thru the tab with all the sprites and stuff, it places PERFECTLY fine...
  2. D

    Question - IDE Unable to open ANY config file; pre-created (such as the "default") config or ones I made myself.

    Before anyone gets mad at me: I don't know how forums work! ALSO I know GMS2 is still pretty new (beta and release). ANOTHER ALSO I didn't know what prefix to choose, so don't get mad at me. Anyways, back to what I was posting for... When I TRY to open a config file in the configurations...
  3. A

    Testing parts of your game

    Hello all, This is my first post so please feel free to shame if I'm posting in the wrong section, but these ideas of a very story driven game have entered my mind and I got Game Maker Studio in the Humble bundle a couple months back and I want to make the game but have no idea how I'd go about...
  4. A

    Discussion Can GMS 2 run games at full 60 fps (sustainably)

    It is a concern, when attempting to bring a fast paced game to life, that the previous iteration of the software ran most games (from what I have seen) at 30 fps. Has there been information released to address that, or does anyone know from their experience with the new software?
  5. J

    Legacy GM How to make screen flash?

    I don't understand code. At all... Can someone just whip up something small for me that's simple?
  6. A

    phy_fixed_rotation error

    What do I do when this happens? ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object obj_lifeform_parent: Pop :: Execution Error - Variable set failed...
  7. K

    draw_text(xx + 4, yy + 4, string(ds_list_size(neighbors)))

    when ever i enter this code for a grid system in a game this error message appears ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object oNode...
  8. L

    Need a little help

    First of all sorry for my english... I get this error whenever I try to push esc ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_ktblue: Variable obj_ktblue.previous_room(100012...
  9. M

    Urgent help, animation + positioning problem ...

    I have a problem with instance_position, it's returning noone when there are objects in coordinates, please help! :( There are 10 sprites in total and are set by what's next to it, see code below: if x = (obj_sperm.x - 100) - (obj_control.view_wview[0]) or del = true {instance_destroy();} r...
  10. M

    How make the background change its speed while certain conditions?

    Hi My game is almost done but something appeared to delay it a little. I want to make the background scroll vertically but with different speeds at different score conditions. How can i do that? ^_^ I know i have to use vspeed and if statement but i have no idea how organize this to work =o...
  11. R

    I'm trying to put multiple songs in my game with each playing at a different point but the music

    keeps stacking (playing at the same time). I'm using a specific object to play the music and here is my code if room=rm_title || room=rm_menu audio_play_sound(snd_titlemusic,0,1) else { audio_stop_sound(snd_titlemusic) } if instance_exists(obj_player) audio_play_sound(snd_music1,0,1) else...
  12. J

    Grid problems that make no sense to me.

    I have a script that is run that keeps track of what entities are where in the room. The best way I can describe the problem is when I set things to the correct value they arent when I go back and check on them. I commented whats happening in the script below which describes it better than I am...
  13. S

    Specific Objects

    I am doing a project with raycasting, and I need to find a unique id of the object hit by a collision line is that possible? And, if so how?
  14. M

    A new problem XD, Help =(

    Yeah i know, i'm having a lot of problems lately but i'm assure you it's because i'm new at this scene so please help me. I got another error while building to android and i don't know how solve this one, i fixed the last error i already asked here but now this one i dont have any idea what to...
  15. R

    Help!!! How to make a spawn point based off of when a certain other object is created or score

    I'm trying to make it so that when the boss incoming sign comes up which is when the points equal 3999 i want that to be a respond point so that when my game over screen pops up it respawns me to that point
  16. M

    I need help with two things =D

    Hi First of all i wanna thank everybody that helped me in my first post here about use the alerts to creat a loop by time, helped me a lot and made the whole game making more easy. Now i want to ask two new questions and i hope you guys can help me. 1- I need to create only one line of...
  17. P

    Need some help on sprite collision and animation.

    I was recently working and understanding on how to code movement and collision in GameMaker when I ran into an issue with one of my sprite/images being activated. Basically, if the players vertical speed is decreasing, it would activate a image of falling, but the problem is, when the player...
  18. S

    [Solved] "Simple" Calculator HELP ME!

    var num1 = 1; var num2 = num1*2; var num3 = num2*2; var num4 = num3*2; var num5 = num4*2; var num6 = num5*2; var num7 = num6*2; var num8 = num7*2; var num9 = num8*2; var random1 = random_range(1,9); var random2 = random_range(1,9); var random3 = random_range(1,9); var random4 =...
  19. eddx

    Legacy GM [SOLVED] TDS solid walls slide collisions

    Hello! I new to game maker and programming at all, so i need some help with modify my collision code. I already wrote some code to stop player if he contact with solid walls, but i need some sliding by angled walls. obj_Player are controlled by WSAD through some accelerating/friction code...
  20. S

    (SOLVED)Object Self Referencing for Data Structures

    I created a global stack, and now every time an event is triggered. i want to store the object the event was triggered in, to the stack. This object then has to be edited by a command block. for example. //THIS_OBJECT ds_stack_push(gemSwap, "THIS_OBJECT"); ///i want to store the reference to...
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