help animation

  1. B

    SOLVED I need help with animation for two sprites

    I need help to animate a run and stop animation. here is my script. i have spd = 4 in Create Event. sPlayer is stop and sPlayerR is run.
  2. B

    Initiating a player object animation contingent on the meeting of two other objects.

    I currently have a 'key object' in my room which, if it is in contact with another object, and the enter key is released, the room restarts. When the same conditions are met, but those two objects are not in contact when the enter key is released, the game moves to the next room. My player...
  3. lolKanra

    GMS 2 Attack animation problem help

    Hi im trying to make an action platformer game where your character can throw knives, now i tried making the animation play every time the left mouse button is pressed down but i seem to be having issues. When i stand still, the animation only stays on the first frame, it only plays when i walk...
  4. LuisSLS

    GML How to make a transformation sequence? (Transform character into another)

    I want to transform the player character sprite (and object) to another one, like a character transformation sequence. But i dont find any tutorials related, can somebody help me please? Lets say i have a character, and if i press, for example: "Q", the character transformation animation start...
  5. B

    Drag And Drop End my suffering (Cutscenes With Frame By Frame)

    Hello there, I am a new game designer, but an intermediate animator! I have been trying to integrate my animating skills to my game projects, but without much success... My images are off center but I code them to place their left corners to (0,0), and alarm systems are confusing, does anyone...
  6. Z

    GMS 2 State machiens small problem

    I'm sure this is a quick fix, but I have been up all night trying to find a solution for this aggravating problem. Okay so basically, I want to have the player stop moving completely while in the attack state"(ATTACK_HAMMER)", if he is not grounded, i have a script i can call to check if he is...
  7. V

    Sprint animation still plays when only holding shift and not a direction.

    So I have 2 separate animations for walk and sprint (I wanted the sprinting to be a little bouncier), Point is, in my code (shown) when I hold shift AND a direction the sprint animation plays; and when I only hold the direction the walking animation plays. But when I have been sprinting and...
  8. KPJ

    Problem with attack animation GMS2 (SOLVED)

    Hi everyone. I have an issue with setting up the animations in my game (I am using Gamemaker Studio 2). I am creating a top-down game, and so far I have three player sprites: Idle, Walk and Stealth Attack. The Player's Idle and Walk sprites are working correctly (when the player is moving, the...
  9. S

    GMS 2 My script is not persistant

    So my script is attached to my player object and it changes sprite animations. for example my player runs unarmed and picks up a gun that gun has different animations with it and of course the player can not fire. But when I leave the room the animation is back to unarmed animations. Any advice...
  10. S

    GMS 2 I have problems with animation and keeping my item persistent

    Ok so I have two problems and decided to post it to one thread My first and most important problem is I have my player pick up a gun by colliding with it that works perfectly fine BUT when i leave that room and go to the next the gun is no longer with my player I already tried making the object...
  11. S

    GMS 2 2 problems D:

    Ok so I have two problems and decided to post it to one thread My first and most important problem is I have my player pick up a gun by colliding with it that works perfectly fine BUT when i leave that room and go to the next the gun is no longer with my player I dont know what code to put with...
  12. S

    GMS 2 Help with my switch statement plz

    So this is my first time coding anything and I think its going really well... but i do have a problem. Switch statements- I made one successful switch but now im really stuck with the statement im using right now here it is create //weapons enum WEAPONS_MODE { HANDS, PLASMA } weapons =...
  13. H

    Free Help #1

    Can someone with a good artistic talent help me?I want to make my characters to be more ,how to say,HD or without pixels or a better designe or have better animations but for free (I am a 14 kid I don't have enough money to buy a artist ).If you want to help me,here are my characters and...
  14. R

    GMS 2 Animation help?

    I'm trying to make a game but I cannot get the animations to work. I have the step event right here: /// @description movement test var hinput_ = keyboard_check(vk_right) - keyboard_check(vk_left); var vinput_ = keyboard_check(vk_down) - keyboard_check(vk_up); if vmove_ > 0 { hspeed_ = 0 }...
  15. D

    Animations are randomly skipping frames, changing speed, or starting at different frames

    Hello. I am using the drag and drop style programming and I am having some trouble. I made an animation of a claw, in an idle pose where the fingers are just slightly moving. The claw object has a step event that sets the x and y positions to where the mouse is. This part works fine. I have...
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