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  1. Pelican Police

    Windows Detect if game is compiled, or was launched via IDE (script)

    GM Version: 1.4 + 2? Target Platform: Windows Download: N/A Links: N/A Summary: Is your game compiled for deployment as an .exe, or is it being launched through game maker's IDE? Code: ///game_is_compiled() /* Returns if the game is running via the IDE or if it's compiled */ // Is the game...
  2. FoxyOfJungle

    GameMaker I have found a way to HACK HMAC hash Encryption

    I was recently looking at a safe way to be able to save the file without a regular user being able to modify the gamedata. So I made a system that works as follows to save the game safely: 1 - Save variables in a "ds_map" 2 - Save ds_map as JSON 3 - Save the JSON string to a buffer with byte...
  3. K

    Legacy GM delta_time / fps / date_current_datetime() issue

    Hello, i want to make an anti speed hack system using one of these 3 ways (delta_time, fps, date_current_datetime()) The game is at 60fps using room_speed=60; The problem is, when i hack the speed at 0.5 (for example) with CheatEngine, these values dont change. -delta_time is always at 16666...
  4. andev

    GML String functions that start at 0 instead of 1

    GM Version: Studio Target Platform: All Download: Download Links: <N/A> It bothers me that the string functions start at id 1 and not 0, because it means you have to add offsets sometimes. So I wrote some pass-through scripts that fix it. Further reading. All scripts are ready to drag straight...
  5. zbox

    Asset - Extension LuckyPatcher Blocker

    LuckyPatcher Blocker - Android Marketplace: https://marketplace.yoyogames.com/assets/5280/lucky-patcher-blocker Category: Extensions Price: $4.99 Modules: Android Description: Allows you to check: If Lucky Patcher is installed If your app has been modified (I.e, In-app purchase hacks...
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