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grapplehook

  1. M

    GameMaker How would I rotate my physics joint wield angle?

    I am currently make a physics based game with rope physics and made a weird code for my gun because I wanted it to be attached to my arm, and whenever the player turns around, it swaps sprites to make it look normal, there are probably easier ways to do this but this was my solution that works...
  2. M

    (Solved) How i get the real position form objects? {grapple hook} (Newbies)

    I'm not accurate with grammar Hi, I have some problems with my global variable and this is my code oPlayer.Step if(collision_circle(x,y,260,oRope,false,true)) && (key_e_pressed) && (!onground) { current_state = state.swing_rope; grappleX = global.oRope_x; //this is issue varriable...
  3. M

    Coding A Proper Hookshot?

    Hello there! I am currently working on a side scrolling platform game with a main focus being hookshot based grappling which the player will use to both traverse and fight/grab enemies using a button press based on the direction the player is facing similar to say 2D Zelda. Currently, I am able...
  4. Jose el Pro

    GML I need a grappling hook system for my game

    I'm making a game but I need to tho this stuff: 1. By pressing a key a rope starts going up and it does not stop until detects a block (i'm not working with solids) or the key is released 2. If the key is released or the maximum distance is reached the rope starts going down back. 3. If it...
  5. R

    Create a Rope Swing/Grapple Using DND

    Hey GMC! So this is my first post within the GMC. I am currently working on a GM platformer project for one of my classes using DND, and I would really like to incorporate a grapple ability for my player character, but I am not sure how to go about this or even where to start. I have seen...
  6. I

    Grapple with sprites

    I’m fairly new to gamemaker studio 2 and want to create a rope swing type game but I want to texture the rope and grappling hook with sprites instead of just drawing a line between two points. I also want the rope to shoot out and extend until it hits a surface instead of just appearing. Please...
  7. H

    Legacy GM Grappling and Wall Climbing

    I have a basic Grappling hook working in my game, The player is supposed to latch on to the wall that he grapples on to. But he always stops about 5 pixels away from the wall, on top of that he only moves up the wall whenever he does latch on to it ( by just jumping close to the wall not...
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