1. Japster

    Hoping for some advice please guys! - Regarding 'Slay The Spire' style curved pointer path?

    Hi guys! I am having a NIGHTMARE of an issue, trying to work out a dynamically- changing path (my chosen method for this solution, as the marker/path animates, but tbh, I no longer care about animating the damn thing!) - if anyone knows an easier method, I'm all ears! I even seemed to finally...
  2. P

    GMS 2.3+ Real FPS lower on my PC than on other weaker ones

    Hey everyone, I've been watching my Real FPS while working on a prototype in its very early stages (2D platformer in one room), and my Real FPS is around 600fps average, and I've seen weaker PCs run it in the thousands, so what could be the cause here? Any advice regarding methods of...
  3. K

    Job Offer - Programmer [PAID] Network Engineer (Steam P2P, GMS 2.3)

    Hello GameMaker Community, I am representing Konologic LLC in the search for a network engineer to work on our zombie-survival game Hordeville. We are looking to use Steam P2P to have real-time online multiplayer available, along with a server browser of public sessions. Pay 20USD/hr...
  4. xDGameStudios

    Asset - Scripts [PUBSUB] xPublisher is yet another pubsub/broadcast system (FREE)

    [LINKS] xPublisher (marketplace) xPublisher ( [API IMAGE] [INFORMATION] This is a Pub/Sub implementation for GMS2.3+ Did you ever need to send messages between instances? Do you need your weather system to send a message to your entities saying it started raining? Do you need your...
  5. xDGameStudios

    GMS 2.3+ [TEXT TUTORIAL] Types Explained (Memory Leaks)

    GM Version: Studio 2.3+ Target Platform: Windows / All Download: n/a Links: n/a [THEME] Today we will be talking about types, this will be a short tutorial that I hope will help you understand how GMS2 handles types. We will also talk about memory leak problems that can appear if you are not...
  6. S

    SOLVED Can I change the colour of a sprite, and save it as a new sprite?

    Hello, Very simple question: Can I create a duplicate of a sprite via code, and give it a different colour? - and how? This is to allow for compatability with some shaders that don't take into account the image_blend = skin_col line inside draw events. I'm using GMS 2.3. Many Thanks...
  7. Z

    GMS 2.3+ Script function not defined before object create event

    Hi all. The documentation and looking up on the forums suggest that if using the new style functions and structs etc within scripts they should be available before the create method of an object., but I am finding after many tests the scripts are always too late to the party. To re-create, make...
  8. M

    GMS 2.3+ System.NotSupportedException: The given path's format is not supported.

    Im getting this error out of the blue on all my projects when i try to compile to my android device? System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at...
  9. xDGameStudios

    Asset - Scripts [BUFFERS] xBufferViewer is a GUI for buffers (v1.0.1) (FREE)

    [LINKS] [SCREENSHOTS] [INFORMATION] This asset is composed by a BufferViewer structure (new in GMS2.3) that allow for visualising/selecting/copying buffer contents. The viewer GUI is fully...
  10. Mehdi

    GMS 2.3+ Game Maker Studio 2.3 so slow to compile on windows 10

    Hi everyone I've recently switched to windows 10. Surprisingly when I compile my project it takes at least 30 seconds to compile and it's so frustrating. It used to be only 10 seconds before (when i worked with windows 7) Can anyone help?
  11. MarkWolF

    GMS 2.3+ Reproduce CSS easing functions with Animation Curves

    Version: GMS 2.3 beta Target Platform: all Download: Summary: we will recreate the main CSS easing functions without having to do the necessary math. For this we will use the brand new animation curves. A brief point on...