#gms2.3

  1. K

    Problems with Enemy physics

    I'm a beginner, and english is my second language. I'm sorry So, i have an EnemyObj (Enemy object) and a GunEnemy (enemy's gun), and enemy gun appears above enemy object, pointing at the player. But when the enemy is killed, the gun just teleports to another enemy and draws itself above it. And...
  2. Michael Stearns

    SOLVED Possible to "mirror" a Sequence?

    Hey all, I've been experimenting a bit with using Sequences as an alternative to stuff like importing from stuff like Spine or Spriter, I thought it'd be cool to be able to build that sort of thing right there in GMS. Obviously this has some limitations since there's no skeletal features...
  3. elmagnum

    Audio issue in Sequences

    I dragged an audio file to a sequence, and in the timeline it plays fine, but in-game the sound only plays on the left ear. Is there something I could've done wrong for this to happen or is there anything I can do to fix that? Thanks!
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