gms2

  1. JesusOnExtasy

    [RPG] Darkest Age (New design) [+Demo]

    ★ New visual effects ★ ★ New inventory items ★ ★ All Stats Functions ( stable ) ★ ★ Inventory Functions ( stable ) ★ ★ Purchasing items in the store ( stable ) ★ Download Demo : Darkest Age 0.009v (Android) Darkest Age 0.009v (PC) Game work plan : - Create craft system. - Improved game...
  2. T

    GML Visual GMS2 - Function Call Error

    Hello, I'm new to GameMaker and have been following this tutorial: I followed everything up until exactly 58 minutes in, but when I put the information into the Function Call code, it gives me an error. I'll attach an image of my code and the error it gives me to this post.
  3. YoSniper

    GameMaker Best way to animate a full tile set, multi-imaged sprite?

    Hello, I am trying to figure out the best way to include an animated tile set for a particular level in my game. Right now, I'm borrowing a lava tile set from Super Mario World. Based on what I've been able to discern from tile sets in GMS2, I can use a sprite as a basis for a tile set. That...
  4. P

    I have an issue with my current networking system

    I did all the most important things. I wrote a networking system based on tutorials, rewriting it a little (Those systems, almost all used original player objects for all players, I rewrote it so that this system created a fake player instance for each player, and divided them for each client)...
  5. D

    SOLVED GMS2 Not Detecting Input from Steam Remote Play Controllers

    I am developing a split screen co-op mode for my project, which is expected to mainly be played over Steam Remote Play. I am using Gamemaker Studio 2 on its latest release. My game is capable of detecting when a gamepad is connected via the Steam Remote Play session using gamepad_is_connected...
  6. L

    GML Text VFX on a Typewritten Text

    Hello! I have been learning more about for loops and managed to get a typewriter effect going with a for loop! However, I have been trying to implement a text VFX, like for example a shaking character using irandom_range, but the effect gets applied to all the characters, which is not what I am...
  7. YoSniper

    GMS2 now launches in web browser, left shift doesn't work

    It appears that this week, YoYoGames made some changes to Game Maker Studio 2 that I wasn't expecting. First of all, my logins don't work when I launch the application anymore. It's now trying to sign in through Opera, which I never created an account for. I can still work on my games, but it's...
  8. C

    GameMaker Google Play Services Library???

    Hi, i am developing a game that uses google play services, and there doesnt seem to be any sources online that explain what does what? The gamemaker manual doesnt include any of the syntaxes like GooglePlayServices_SignIn(); or anything like that and just links to the basic tutorial on gms2...
  9. Magicwaterz

    GML Only flag a column if the counter is at a certain value and the tiles are still in motion

    Hello! I am trying to code something where an event should only go through if the columns have stopped moving, as a way to stop the effects from prematurely activating when the tiles are still filling up the column. Currently, this code works for the main grid (a specific number of columns)...
  10. P

    GML Invincible for first few seconds of game?

    When I run my game, the enemies chase you non-stop and if they collide with you, you take damage(like vampire survivors). I was just doing some testing and for the first ~2 seconds of the game the player is just invulnerable to damage. This is the Collision event with the enemy inside the player...
  11. P

    GML Prevent enemy overlap

    Hello! I'm quite new to programming and I'm making a game similar to Vampire Survivors. I am trying to make it so the enemies don't overlap when they touch each other, but collide with each other and move the other enemies around. Thank you for any help!
  12. JesusOnExtasy

     My horror game design (video)

    I'm currently working on the design of my horror game. What do you think? good or not?
  13. H

    Frame rewind in a GMS2 project

    I'm working on a multiplayer game project that incorporates objects that store quite a few dynamic lists that change over time, many variables, and also have controller objects that are stored each frame. Using an orchestration pattern (like an extension of gamemaker's built in step...
  14. Dimsum Cart Studio

    GML How to deactivate the physics fixtures?

    Hi there, I am trying to use physics fixtures. But I find that the fixtures(or the physics collider) is still there after the instance is deactivated. Counld you please tell me what should I do if I want to deactive the fixture? Here below is the function what I run in the instance create...
  15. Misu

    Asset - Shaders MORPH! - Create simple image transformations!

    Create simple transformations for Sprites, Texts, Surfaces, and Room transitions! From swirly animations, to resize shift-shaping, it's all in the power of this shader! Check it out: Almost 90% of that moving in the GIF is actually performed with MORPH! It's also perfect for making space...
  16. T

    GML Room change code not functioning properly

    I'm new to gms2 (and coding in general) and have not been able to find any meaningful help online regarding this issue. The code in question is this on the object is this create target_rm = 0 step if (mouse_check_button_released(mb_left) && position_meeting(mouse_x, mouse_y, obj_button)) {...
  17. N

    GameMaker My game is leaking memory and I don't know why

    I've been working on a game in GMS2 for the past three years and recently I noticed the memory is leaking under certain conditions. I've spent the past two days trying everything I can to find this leak but so far I've come up with nothing. To be more specific, the memory consumption is...
  18. YoSniper

    SOLVED [GMS2] View variables reassigned?

    Hello all, I am admittedly just now making the transition from GMS1.4 to GMS2. There are some features of GMS1.4 that I really didn't want to lose, but the move is inevitable. One issue I found is that views don't work like they used to. The variables view_xview, view_yview, view_wview, and...
  19. R

    unknown_object not set before reading

    I am on the latest gms2 version following shaun spaldings tutorial on the rpg game part 16 and I get this error function PlayerCollision() { var _collision = false; var _entitylist = ds_list_create(); //horizontal Tiles if (tilemap_get_at_pixel(collisionMap, x +...
  20. 9

    GameMaker I don't know what is calls but it is not appearing anymor after updated

    this window here, the showing function in GML
Top