gms2 help

  1. ohdudehelpme

    GMS 2 How to make a shrinking red zone (Battle royale type)

    Hello, I'm a little new on this forum I have recently moved from GM8 to GMS2 I want to know if there's a way to make a shrinking red zone and its safe zone which can hurt the player if its outside the safe zone, can please someone help me?
  2. Paul Green

    GMS 2.3+ New Compile Errors, not seen before, don't know what to do?

    So, I'm trying the new 2.3 Beta (still have old source backedup, sill have 2.2 installed) and I compiled my project, I got a few errors, due to the command static being introduced, but I have a few compile errors I don't know what to do with, usually when there is an error, I double click it...
  3. F

    GMS 2 is it possible to add Audio effects?

    In Game maker studio 2. I've been thinking of making a level featuring space, and of course I want the classic Fadey audio effect for the background music, footsteps, etc so I tried to add a high pass filter and either I can't seem to find it or i'm just being stupid and there is no way to add...
  4. Dwighty4000

    GMS 2 How to play video sequences in GMS2 ?

    I want to play a video in my game for a sequenz... Is this possible in GMS2 ? The video that I want to play has a resolution of 1920x1080p...
  5. K

    Windows Game doesn't run when I add a new object.

    Hello! This is my first GMS2 project, so be patient with me please! I have a problem when I add a new object to my room. It doesn't have any code, this is the only code I have in my program: It creates these tiles on a grid, and without the extra object everything works fine. Here's the...
  6. M

    Question - Code need help with premitive

    Hi, i need some help with premitive. I use vertex buffer to make some shape and draw it to screen. And i can't find the way to increase width to my line. GMS2 give me the pretty line with 1pixel width, but i need up it to any value with save the silhouette. I try to use the pr_trianglestrip, but...
  7. T

    GMS 2 (help) Moving existing object to mouse location

    Hello all, I would like to know how I can move an existing object ( said object is a mini drone hovering over the main character's head) to the specified location (mouse location) when I click. I also want it to stay there until picked up again. I tried adding in create a variable : pickup =...
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