gms

  1. L

    Android GMS 1 - Create Application Greyed Out for Android

    Hey! I am trying to create an app that I could use on my phone. When I make the target "Android / Fire (Test)", the "Create Application" is greyed out, and thus I cannot create the app. I spent a while on this, so it would be nice to get it to work. Thanks!
  2. JesusOnExtasy

    Android Darkest Age ( Horror RPG ) [+Download Links+]

    [ New Version 0.153v ( 27.05.23 ) ] Here is my new game project for PC and Android. You can download the game here : Download : https://boosty.to/jaspercrow
  3. Lord KJWilliams

    My friend who programs in COBOL, wants to know when GMS will be available with COBOL adaptations...

    Yes thats right - a friend of mine who programs and maintains a old UNIVAC mainframe system that still works, with numerous reel to reel magnetic tape machines, at his home using COBOL , was interested in GMS when I showed it to him. Well, he said that he would be interested in getting GMS for...
  4. JesusOnExtasy

    Design Professional Inventory System (Ready) (+video)

    The topic of creating an inventory in GMS2 is a very popular topic, so I want people to post their inventories and their functions in this post. I added my own inventory where each object has its own properties and actions, items can be sold, exchanged or used to make other items. ( I did all...
  5. AIO1

    Distribution Extension for being able to use Unity Ads on Android for GMS

    Hello! I've just published an extension for being able to use Unity Ads on Android for GameMaker Studio. It is available for purchase in this link. You can view the manual and all its features from this link. I hope it helps someone :) Feedback would be appreciated.
  6. Hirou

    GML Going back from fullscreen messes up the window.

    This started happening out of the blue some weeks ago, the game starts windowed mode, 640x480 to be precise, when fullscreening, it fullscreens, but then when I go back to window mode, the window is borderless and the black bars from the fullscreen are still there, thus stretching the whole...
  7. JesusOnExtasy

    Best way to write Leaderboard

    What is the best way for me to make a LeaderBoard !? How do you like my option? is it possible to fix it?? to make so that sorting was on points?? How can I write this function better!? Who can help ? Create : global.Name = "JasperCrow" ; global.Score = 127; Name[0] = global.Name; Name[1] =...
  8. JesusOnExtasy

    Windows ★Professional Health Bar★

    Here is my Health Bar code. his health is taken away from right to left. but I also have the opponent's Health bar which is opposite to mine. how to write a code so that the opponent's health is taken away from the left and right in the opposite direction.
  9. Lord KJWilliams

    Windows Even if it were possible, would it be worth the trouble to have a GMS game in Windows , to work in Wine for Linux?

    So a student that came to the CS lab today at my university, made the argument that if I am going to be designing Windows applications for Windows 10, why not make them compatible for running in Wine for Linux? The question got turned around into, "if you going to be designing games that run in...
  10. tretron

    SOLVED Best practice for scaleable code when handling 'enemy' objects

    I am running into a bit of a wall on how to best handle the detection of enemy units. I am wondering if there might be best coding practices about handling enemy units within game maker language. The situation: I am coding a game idea where a player gets attacked with a number of...
  11. Lightmind

    Getting a variable from 2 different objects.

    Sorry if the title isn't clear enough for what I'm about to say. Basically, I want my player to take damage when touching an enemy. So, the player hp - enemy dmg, but I don't know how to put 2 variables from different objects into 1 line of code.
  12. M

    Zooming in GMS2 for mobile devices

    I am new at GMS. I am trying to build a game like Tower of Defense. I want to implement the zooming functionality for different rooms. The functionality is working properly with mouse_wheel. I want to know how to di it on mobile with two fingers dragging effect as many of apps and games provide...
  13. waliente

    Released OverlordZ: our first game in GMS!

    Hello evil masters! It's with great pleasure that we are showing you our first game of Imagineed, a small indie game development studio. You can find it here: https://imagineed.itch.io/overlordz We wanted to thank you for supporting us by downloading it, or even to make a donation in order to...
  14. P

    HTML5 How to see a user's user agent in GMS1.4?

    I am making a HTML5 game. I wanna add a warning that says "you are using a old browser", etc How can I do this?
  15. FoxyOfJungle

    SOLVED array_delete() not working as expected...

    Hello! I've been trying to solve this for a while, but it seems to me a GMS 2 bug maybe (or not?). I'm gonna explain: 1 - I create an array of structs; 2 - I loop through the array and try to delete all items, but it doesn't delete everything, it skips some... See: array[0] = { aa : 0...
  16. JeanSwamp

    Room Editor TileBuilderLock Still Locked

    Hello, Today out of nowhere, my whole Tile Layers dissapeared. Restaring the IDE made them visible again. It keeps happening randomly, and tick/untick the eye icon to toogle visibility is not working. I noticed also, some tile layers whenever I select a tile and drag the mouse to the Room IDE...
  17. kirthy

    Job Offer - Programmer Senior Programmer needed for a CCG game developed in GameMaker Studio 2.3

    We are seeking an experienced game GMS programmer to continue developing our digital CCG game (ScreenPlay on Steam) and assist our coding team. The project heavily uses 2.3+ GML and more OOP-style code. We are looking to hire (remote): - a fulltime senior/lead programmer, highly experienced in...
  18. Lord KJWilliams

     An idea for a future GMS audio feature : Using VST sound effects with audio emitters in rooms

    ( I had to re-write this three times here on this forum, so forgive me if I am leaving out certain details... ) So, I have an idea for a upgrade or separate license for GMS, which is the idea of allowing the use of VST effects ( e.g. in the same manner that LMMS uses it's sound effects ...
  19. I

    GameMaker how to follow the camera?

    I want to look for a way to track the view, I thought with camera_get_view_x(view_camera[0]) I did, but in that method, there is an inperfection: so I was wondering: will there be a way to track the view perfectly?
  20. E

    Objects not meeting

    Hello, I'm still discovering GMS, and I keep having issues, and questions about some behavior. 😅 Here is what brings me this time : The script in the left is used by the tree, and the Object1 is that character. Because I think it's hugely link, I add that i put "depth = -y" in both of the...
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