gms 1.4

  1. N

    HTML5 GMS1.4 Html5 Export Black Screen

    When i im using normal run in game maker it runs normally but when i run exported it shows only black screen and when i look on console it gives me this. If someone know why please dm me on discord don't reply here because i im not very active. Discord Name: N_George#0733 +I im getting ignored...
  2. FoxyOfJungle

    Asset - Shaders Realtime Gaussian Blur Shader & Pause Menu (GMS 1.4+ and GMS 2.3+)

    With only 1 shader it is possible to make the blur effect realtime, it is a Gaussian effect and does not use two pass blur. With the other shader, it is possible to have more control and several settings (suitable for the Pause Menu). All code is fully customizable, and fully commented...
  3. RATED ARCADE

    GML Help with Persistent Global Variables

    1. I set up a global variable (global.phealth) which I display as a health system for my player. I'm looking to have this global.variable remain persistent throughout each level so that his health carries over from room to room, but once the level transitions or restarts; instead of the bar...
  4. S

    GML How i can create and save a variable for every Instances of an objects in one room?

    Hello all. I were thinking about creating and saving (in hdd or etc) a variable for every instance of an object in one room. i have thought about using of id or instance_id but i couldn't make it working. So how i can create and save a variable for every Instances of an objects in one room? For...
  5. Tofu Heavy Industries

    GML Gamepad inputs without Analog Stick

    I can't get my game to recognize any directional input from a controller without analog sticks. Such as a 8bitdo nes/snes usb controller. If I plug in a XInput controller (such as a PS2 w/ usb converter), I can use either the analog sticks or the dpad, but if the controller doesn't have analog...
  6. Hypotakt

    Legacy GM Game graphic is suddenly weird and wrong displayed?

    Hey guys, I changed some stuff ( a bit of code, loaded some sprites and created a few objects ) and from the sudden my game looks very weird now when I run it. Most of the sprites look a bit offsetted and my character menu, which is drawn by surface, is now cutted off (but the surface size is...
  7. R

    GML [SOLVE] How to make crop growth with diffrent room?

    Hi everyone, I'm making the farming game (small project). I have the problem with it that means: in my game, there are many rooms. I want to make plant (crop) in room 0 ( pumpkin) growth in 4 days (1 day growth for 1 sprite) and then i control the player move to the room 1 and the problem is the...
  8. C

    Need to know how to create Unit Formations in Game Maker Studio 1.4 - Need Help!

    I am trying to create a multiplayer RTS game. I have already figured out how to have multiple players move units and have said units avoid other objects, like solid obstacles, yet now I would like to have the units arrange themselves in a formation or grid, once they reach their destination...
  9. Z

    Windows Can't Properly Deploy Gamemaker Studio 1.4 Game From Windows To Linux

    Hi, I'm trying to deploy a game to Ubuntu (Linux) using Gamemaker Studio 1.4 in Windows and I'm missing some libraries. I'm using Windows 10 to deploy to Ubuntu Studio 20.04. I've installed the libraries listed on this website, except I'm using lib32ncurses6 instead of lib32ncurses5 and...
  10. Antikore

    GML Problem converting from string to real for seeds

    I'm trying to make a minecraft-like seed system where you can type some kind of text string and it will be converted to real and afterwards the seed will be set. However, seems I'm doing something wrong with the converter. I didn't follow any tutorials so my code might be completely stupid, I'm...
  11. GamerGuy941

    Legacy GM Randomized Generator Always Producing Rows of Straight Lines

    I have a weird glitch, in GMS v1.4.9999, where I made a randomized generator for level creation. It works just fine, aside from one small issue. Any time I run it, the generator produces results similar to this: The top, bottom right, and bottom left areas are all straight lines. When I run it...
  12. neurothoughtmachine

    Help! Allowing the player to draw using the mouse

    Thus far I am trying to use a surface to create a continually modifyied sprite. Can't get it to work properly and it seems to be creating a terrible amount of lag. Prolly due to the fact that the sprite needs to be updated with every movement of the mouse. if...
  13. Pretorg

    SOLVED Tiled background size and performance

    I have been using in my project 4 600x600 backgrounds tiled (as they are smaller than the room), the first is just a solid colour, the other backgrounds have some scattered sprites. I am implementing random events on the game and one of them requires a different background which is a radioactive...
  14. Celophisis

    Persistent rooms, persistent objects or huge array/ds and memory usage (GMS1.4)

    Dear Game Maker users, First of all, I would like to say that I am using Game Maker Studio 1.4. Being that said, I go with my problem: I am developing a game in which you can find some plants and flowers. You can of course cut those and collect them (destroying the instances). After destroying...
  15. Morkinas

    SOLVED Remove " from string

    Hello, Im really lost, I still use gms 1.4 can't find info about how type/remove char from/to string ( " ) Thanks.
  16. Morkinas

    SOLVED Draw score from online

    Hello, Is there a way i could draw score instead of getting a pop up. current code: var score = 5; gmsb_post = http_post_string(WEBSITE+string(tagid)+"&getscore="+string(score),""); HTTP code: var r_str = "null"; if ds_map_find_value(async_load, "id") == gmsb_post { if...
  17. EndermanTamer13

    Legacy GM How to code moving platform collision?

    so i've been working on a platformer project in GMS 1.4.9999, and i've been trying to add moving platforms to it but they always have some issues... so i decided to just scrap it and redo the moving platform collision code from scratch, but nothing i've tried has worked and i need some help any...
  18. Doggo

    Android 1.4 64 bit Solution???

    Hi! I just wanted to share what I've been thinking about recently. Maybe a solution to export to 64 bit. Well, all the yoyo libraries are at <GameMaker Location>\Android\runner\ProjectFiles\src\main\jniLibs right? GMS 2 has 64-bit libraries already, so what if you copy them over to there? But...
  19. Diamond Hunter Zero

    How To Repeat Timeline Moments! [SOLVED]

    This is a call out for assistance on how to effectively repeatedly execute moments within a single timeline within GML. As part of a game I'm working on, I want to employ a cut-scene mechanic where distinct stages of cut-scenes are all written as a sequence of timeline moments. This means that...
  20. A

    [SOLVED](GMS 1.4) Unable to test my game

    So, I've found the solution! It was entirely on me and I didn't even realize. I was using a "while" loop to do something timeline-style and it was causing the entire software to hang before it even opened a window! In case anyone wanted to know how I figured it out: Other projects launched...
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