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gml 1.4

  1. yvodlyn

     Elgor

    Here is a mini project that I am doing. I started it with Heartbeast videos (Hack'n Slash Series) . I can not wait to see what that will give at the end. I added a xp bar, a lifebar and a door for, depending on what I want to do, be able to go to another level.
  2. Kezarus

    GML How to clear a gmx solution

    Hi everyone! I was putting some sounds on my game today and (short story) I ended up finding a ginourmous amount of trash inside the Game.gmx extension. There a lot of things that I previous deleted. Fonts, sounds, sprites, even folders and included files. I tried to clear the solution under...
  3. darijs1

    (Solved) An objects x and y, follow a specific point on another rotating object

    Im trying to have a head object follow a body object, but the body objects original sprite x and y is in its center. how can i make the head object be higher on the body object (like where the head and neck should be) instead of being in the center of the body. What is the simple way of doing...
  4. L

    Legacy GM Alarms don't work properly

    So I was making a side-scroll shooter from Shaun Spalding's tutorials , I used an alarm[0] for automatic shooting when holding spacebar,it works but I wanted to implement a powerup that makes you shoot bullets like a cone for 15 seconds then return back to normal shooting, I used an alarm for...
  5. M

    GameMaker I can't open game maker 1.4 to update my games to the gml2

    I opened gml 1.4 and it says there is a license issue. I have the free version. I'm assuming they are doing away with it??? I installed gm2 free version but how do i get my game to open in gm1.4?/
  6. L

    Legacy GM (Solved) Object Sprites not Appearing.

    I'm trying to create a contextual menu. My issue is that object sprites aren't appearing. To create a contextual menu, I've created the object "obj_contextualMenu". If a user right-clicks inside any instances of the object "obj_towerSegment", three instances of obj_contextualMenu are created to...
  7. yvodlyn

     Fencing Knights

    The main concept of this game is: the first player who manages to eliminate his adversary wins the game. I know this concept is very easy and boring. It is for that I need some advice or some feedback to implement other things on this game. thxt!! here some images about the game. videos coming...
  8. D

    Legacy GM [SOLVED] Draw event fatal error caused by unrelated object

    I have a test enemy that I am trying to draw a health bar for, fit to the size of the object. I've tried this using fairly simple code (in the draw event). draw_self(); draw_sprite_part_ext(sprHealthBarEnemy, 0, 0, 0, sprHealthBarEnemy.sprite_width * curHealth/maxHealth...
  9. jujubs

    Legacy GM Track-based tank movement(SOLVED)

    Hello everyone. So, I've been trying to pull this off by myself for a while now, but had no luck. Basically, I want to make a tank in which I control each track individually. I've set up my controls so that W and S roll the left track and Up and Down roll the right one, so if I press just Up or...
  10. D

    Legacy GM Errors with instance_place and is_undefined

    I am currently getting errors stating that "target.type not set before reading" inside an is_undefined statement, and instance stored under target should not have even been read. The relevant code used is this: target = check_hit_instance(x,y); if(target != noone &&...
  11. H

    Legacy GM Grappling and Wall Climbing

    I have a basic Grappling hook working in my game, The player is supposed to latch on to the wall that he grapples on to. But he always stops about 5 pixels away from the wall, on top of that he only moves up the wall whenever he does latch on to it ( by just jumping close to the wall not...
  12. M

    GML Nested loop won't work.

    I am trying to create a simple 3 layer neural network (it won't matter if you don't know anything on that topic btw), but in my code it can't run the nested loop, am I doing something wrong? show_debug_message('randomizing weights') var _network = argument0 var input_weights = _network[...
  13. S

    Dragging y axis of an object with the mouse / Fake SMS page

    Hello ! I'm making a find phone game and, actually, i'm doing the SMS system. Anyone know how to make the scroll system? I tried with something like: When you click: sprite_set_offset(my_sprite,0, mouse_y); and after: y = mouse_y; <-- when held down This solution only works at the first click...
  14. E

    Access to instance Id name

    hi everybody I'm trying to make a dynamic object by object id name that you can change in room editor ... my instances have different behavior by name that I set in room editor by myself. ... so how can I access to string name like "inst_2D986839"...? I have to read it as a string
  15. L

    Legacy GM Sentry Enemy Coding Help

    I'm working on a stealth game and revising some mechanics. I have a sentry enemy that used to have a constant, swiveling line of sight. I'm trying to change it at the moment so it instead lies "asleep" for a few seconds, "blinks awake" for a few seconds during which it can detect the player...
  16. yvodlyn

    Windows How To Make Player Wait His Turn?

    Hello, does anyone know a simple way to allow the player to wait their turn? Let me explain. There are two players, Player 1 and Player 2. Each player has a maximum of 5 steps. After the 5 steps of a player falls to zero, he can not move. He leaves his turn to the other player. Would anyone have...
  17. N

    GML Suggestion about changing Hitbox sizes?

    Hi! So, i was following Nathan Ranney tutorials about 2d platformers, and just finished the hurtboxes and hitboxes part. The source and project to download is here: https://developer.amazon.com/blogs/appstore/post/cc08d63b-2b7c-4dee-abb4-272b834d7c3a/gamemaker-basics-hitboxes-and-hurtboxes I...
  18. Doc

    Legacy GM {CLOSED}Auto jump mechanic problems

    Hello all! first off, I'll apologize in advance as this very likely has been covered before, but I am two days in and have a super limited understanding of GML and programming in general. So I have a working state machine up and running. obj horizontal movement is working fine, as well as a...
  19. H

    [SOLVED] Spawn Object randomly in certain parameter

    hi, can anyone teach me the basic concept to spawn multiple object in certain parameter as according to the picture? thanks.
  20. T

    Legacy GM Need help in stacking achievements

    how to stack achievements and have them work and should i use a step event? how to set this up or what do i put ///Steam Achievement sets { if global.coins == 100 { if !steam_get_achievement("A life!") steam_set_achievement("A life!"); } } { if...
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