gm8

  1. 2

    GM8 Extension, 2 (sfx and music) volumes, for Steam Game

    I've got an old GM8 game that might be impossible to convert to Studio. I'd like to have 2 separate volumes, one for music and one for audio, but GM8 doesn't natively allow this. I think I've narrowed down what might be good extensions for extending GM's audio capabilities. The three options...
  2. T

    does game maker 8 pro still exist?

    Hey, I've been working on a game for a couple of years on and off now, and I'm getting to the point where I'm feeling ready to publish, but when I looked into the option to upgrade to GM8 pro it just didn't seem to exist. Is there a way I can still get it legally? And if not, can I transfer my...
  3. R

    Tile is blank??

    Hello.I am working on a good Pokemon game.I need nice graphics but I cannot load all if them due to unexpected error.So I took only two tile sets.one is small and one is about 5000 in length.I added the tiles into the room and played it.But on the game only some tiles are visible while the...
  4. 2

    GM8 Game with Separate Music and Sound Volume

    I have an old, nearly complete, GM8 game I may not be able to convert to Studio. I'd like two separate volumes for sounds and music. Is there an extension to do this in GM8? I've heard about Fmod Sound System and Supersound. Do either do this, and how would I use one with GM8, or at least learn...
  5. L

    Rotating a 3D object around its own origin

    I know this topic has been discussed before, and the solution is usually that rotation comes before translation of the model. However other threads seem to focus on imported models. My problem is a little different. I have created various objects that draw multiple things at once in the draw...
  6. 2

    GML Longest String from txt File Read and Copied without Dropping Below 75-60 fps

    What's the maximum number of characters you can read (and copy to a variable) from txt file without incuring a drop below 60 fps? Maybe 75 fps if there nothing else running to make some room for the actual game that will be running. Also, any major difference between GM8 and GM Studio here?
  7. LucasSchachtMusic

    GML [GM8] Changed sprites not saved

    Hey guys! :) I have a small question about changed sprites and saving. to make it short: 1. i let the user choose a picture file from a chosen filepath. 2. i change an objects sprite to the opened image. 3. i save the game using the built in save and load function (actually dont need more by...
  8. W

    Problem with surface and lag

    this is just a test in which im trying to make shapes floating towards main object(thing). When they hit it, it should draw a new sprite of that main object with that peace or a shape that collided with it, but after a few collisions it starts to lagg for some reason and i cant figure out why...
  9. T

    [SOLVED] Way to have an animated object in a GUI?

    I'm trying to include an animated sprite in my game as part of a GUI system, but the xview and yview options in the draw event only seem to draw one frame of the sprite. I want a sprite to start at frame 0 and then end at frame 10, something I usually code in the create and animation end events...
  10. R

    Fading

    There's two questions I have in fading. 1. For the Pokemon type room changing I used the 21 St transition kind. But I don't know why when it is fading it shows the last rooms contents with the next room . Can you tell me what is the problem? And 2. Is there any way of fading the sound and...
  11. Yambam

    Asset - Scripts Rough JSON Parsing/Manipulation Library for GM 8.0

    Yambam's JSON Library (GM8 only, at this stage) My first "JSON library" for GM8 used object instances, which obviously slowed the game performance to a crawl. So behold... my (pretty much) extraordinary JSON library for GM8; be warned though, though it's based around the golden ratio constant...
  12. LucasSchachtMusic

    GM8: Having problems changing the background.

    Hey guys! I am kind of new to gml. I know the basics and currently I'm practising a lot and experimenting with new things. I (still) use Game maker 8. But now to my problem: I was creating a pause menu consisting of an extra room, which is displaying a screenshot of the current view as...
  13. LucasSchachtMusic

    Windows [SOLVED] Game Maker 8 crashes when I try to open a certain project file..

    Title is quite self-explanatory. When I try to open a certain project file, my gm8 crashes (Not Responding). I read something about the file size of the .gmk. Also I read about the build version of the game maker. And also I read about bugs on the 64bit version of an OS. I use the windows 7...
  14. LucasSchachtMusic

    [SOLVED] Can't play multiple sounds at once

    Hey, guys! First of all: I'm absolutely new to this forum, so please feel free to move this thread to the correct section. I'm from Germany, so English is my foreign language. Please excuse my grammar :D Now to my problem: I already read about implementing sounds to game maker (I'm still...
  15. R

    Landing on downward slopes [SOLVED]

    Hey everyone, this is my first post, so I hope it's in the right section. My problem is a bit of an old school one. I've recently tried to add slopes into my Megaman Zero engine. I can dash, walk and land on the slope moving upward and I can also walk down it, but when I jump downward along the...
  16. M

    GM8.1 > GM:S Import, Strange Runtime Error

    So I've been writing a game for about a year now, a top-down game with some car racing. I recently upgraded to GM:S (Humble Bundle!) and imported my .gm81 into Studio. While I understand there should be and will be errors, I had a very strange error that I'm having a hard time tracing. Perhaps...
  17. T

    Random Display Names?

    I know there's a read only variable that returns the Display Name set in global game settings, but is there any way to have the game pick from a list of strings and set one at random to be the Display Name?
  18. F

    Bounce Collision Problems

    I'm having a lot of trouble with a project I'm making. It's a top-down view racing game where crashing other cars is encouraged. The thing is, gamemaker's default bounce code isn't cutting it.Only one of the cars will actually bounce while the other car will keep moving on. I tried a few scripts...
  19. P

    [SOLVED] Blurry GM8 200% scaling

    I'm currently trying to run the game fixed in 200% scaling with interpolation off but I'm still presented with the same issue. The image on the left is the expected output but when using 200% scaling the image becomes blurry (right). Any help would be appreciated.
  20. Dagoba

    Array Problems

    Hello! Since it feels like I am never going to get these Arrays in my mind (and how they work) I have to ask a question about them regarding to my Lottery -kind of game. BTW! I use GM8.0 so not all the scripts work, but most of them will do. Especially Arrays are same kind of script than in...
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