gm2.3

  1. O

    HTML5 Web Sockets Not Connecting in GM2.3

    Has something changed with web sockets in GM2.3? The following code works fine in GM2.2 when I connect to a Node.js server running wss on port 9999: socketID = network_create_socket(network_socket_ws); if (socketID >= 0) { if (global.wss == true) {...
  2. L

    How do I stop motion_add?[SOLVED]

    So basically I want to stop motion_add so it happens only once or are there any alternatives beacuse I want to push player from guns rotation so how do I stop it or is there any other way to do it. Thanks in advance!
  3. T

    GMS 2.3+ Blurry Pixel Art when setting viewport and camera

    When I set the viewport and camera. The pixel art sprite seems too blurry How to fix it?? Thank you very much
  4. Dewarriorz

    Windows Porting from GM to GM2 issues

    I'm having issues with Porting from GM to GM2, my game in GM had a few minor bugs that I fixed and the game ran before importing to GM2. Now in GM2, the game fails to launch. I have looked up this issue time and time again today, still can't figure it out. I'm hoping someone here has an idea of...
  5. Tom Pierik

    GMS 2.3+ Importing Resources error

    Hi All, I want to import sprites and get this error : Could not find a project for the resource file at c:\... (path) The sprites are make by a frind also in GM2.3 (i'm also using GM2.3) We have no clue how to fix this problem.
  6. R

    GMS 2.3+ Structs not working as I thought, now I cannot get things to function.

    I recently downloaded the 2.3 beta, and have been trying to convert object data into structs. Here are some examples: Player object Create event: PlayerStruct = { __player_life : 0, __player_attack : 0, __player_defense : 0, __player_critChance : 0, __PlayerInventory : Inventory_obj()...
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