get_save_filename_ext

  1. Samuel Venable

     Pretty, pretty, please, YoYo! (Mac File Dialogs)

    In my experience, when it comes to getting YoYo's attention and feedback, the helpdesk is the last place on earth you should expect a more-than-vague response, if any response at all. I've had much more luck with stuff like this on the forums, so I'm just going to copy and paste my helpdesk...
  2. PlayerOne

    GMS 2 Save system issue using get_save_filename_ext()

    I have created a simple save system that uses get_save_filename_ext. I run the game before compiling and it saves where I want it to save. After I compile and run the game however, when I attempt to create any new save data it defaults to the AppData regardless of my selected save location...
  3. Samuel Venable

    Asset - Extension Dialog Module (for Windows, macOS, and Ubuntu)

    [Made for GameMaker Studio 2] Online Documentation: http://dialogmodule.weebly.com/ Downloadable PDF (Offline Documentation): https://drive.google.com/file/d/18xXZZlvazihPC62imZO4CkZYH2dfxYwz/ GitHub: https://github.com/time-killer-games/DialogModule/ This extension is for Windows, macOS, and...
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