I'm having trouble with open and save filename functions. I have them working fine on there own but i'd like to save the file path from get_open_filename for rewriting. Basicly it's for JSON map files and i have a system that saves and opens them fine but i want to add the old Ctrl+S shortcut to...
In my experience, when it comes to getting YoYo's attention and feedback, the helpdesk is the last place on earth you should expect a more-than-vague response, if any response at all. I've had much more luck with stuff like this on the forums, so I'm just going to copy and paste my helpdesk...
[Made for GameMaker Studio 2]
Online Documentation: http://dialogmodule.weebly.com/
Downloadable PDF (Offline Documentation): https://drive.google.com/file/d/18xXZZlvazihPC62imZO4CkZYH2dfxYwz/
This extension is for Windows, macOS, and...
I have run into a problem concerning file loading using
get_save_filename and get_open_filename.
I want to save a buffer using the file type .map
but it doesn't really work. I get the error
If I use buffer load ext to load the buffer I get
which is very confusing for me. I know these...
I am making a platformer game, where some timestamps are recorded each time a player clears the level or some event in the game happens. But I would like to have the timestamps saved to separate files (so the data wouldn't overwrite itself after every new game start).
I am using...
Hi I can I set it so that the fille extension is added to the file when I use get_save_filename?
I dont want the enduser t have to type the ext manually.