get_open_filename_ext

  1. S

     Pretty, pretty, please, YoYo! (Mac File Dialogs)

    In my experience, when it comes to getting YoYo's attention and feedback, the helpdesk is the last place on earth you should expect a more-than-vague response, if any response at all. I've had much more luck with stuff like this on the forums, so I'm just going to copy and paste my helpdesk...
  2. S

    Asset - Extension Dialog Module (for Windows, macOS, and Ubuntu)

    [Made for GameMaker Studio 2] Online Documentation: http://dialogmodule.weebly.com/ Downloadable PDF (Offline Documentation): https://drive.google.com/file/d/18xXZZlvazihPC62imZO4CkZYH2dfxYwz/ GitHub: https://github.com/time-killer-games/DialogModule/ This extension is for Windows, macOS, and...
  3. Mr Giff

    Mac OSX Get_open_filename doesn't work, any alternatives?

    Hi guys, so I've switched all my game creation and programming to Mac now that GMS2 has come out but when I wen't to use: get_open_filename() nothing happens. I looked in the manual and it says these are windows functions only. Does anyone know of a way to open files on Mac / OSX via GML? Is...
  4. F

    Legacy GM Replacing a sprite from a external file directory Problems

    I am making a program to pose characters using a ragdoll setup and I have been trying to make it possible to replace a sprite for a body part from external image file directory. .png 200x200 But when I replace say the left arm on one doll, all the left arms of all the other dolls change...
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