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gamemaker studio

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    Legacy GM Why does object shake while jumping/falling?

    [I apologize in advance because I've already posted in this forum asking for help with every single problem I encountered. Believe me when I say I have searched through other posts/the GM Help stuff for a solution, but I'm just too dumb to figure it out] When my player object falls, the object...
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    Legacy GM Bubble Shooter Game

    I'm trying to draw up a prototype of a bubble shooter game for touch screen devices. I've managed to set up the bubbles to shoot wherever you tap and release on the screen. That's working fine. So far I'm only working with bubbles of one colour, to get to grips with the mechanics. I'm really...
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    How do I make my game work from windows to HTML5

    I was reading and article it said this "These differences will also vary depending on whether you have WebGL enabled for the target or not. In general, with WebGL enabled, your game should run almost exactly the same as it would for the other target modules like Windows." I want to know if...
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    Game got messed up when convorted to HTML 5

    Okay so I bought GM studio and got the HTML 5. My game worked great when I was setting the target to Windows but now my game is kinda of messed up and isn't play like how I programmed it. Anyone may now why? Do I have to reprogram everything? As you see the image at the top, the apples are...
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    Video as menu background?

    Hello, I've been searching all over but I haven't found what I'm looking for. Does anyone know if there's a way to have a video play on loop as a room background? What I want to make is the title screen for my game with a video playing in a loop in the background while the player can select menu...
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    Need help making a UI

    I've been drawing my UI using the Draw GUI event. I've made multiple buttons in my game which work perfectly. Sometimes it's a pain to get drawn sprites working the way they should, but so far I haven't really had any problems. My question is ... should I keep using Draw GUI for the layout of...
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    Auto Facing Sprites (RTS)(GMS)

    I'm currently making an RTS (Real Time Strategy) game and i'm having trouble knowing how to make the sprites face the left or right in which they're going. You can place an object called goto they will travel to it and stop when they touch it. I would like to know how to make the sprite index...
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    Angry Birds - getting player to follow mouse from a distance

    I'm creating a slingshot, similar to Angry Birds. At the moment, there is no limit as to how far back I can drag the slingshotr. I want to only be able to pull back the slingshot 300 pixels, but also want the player to still move with the mouse when it's beyond this point, without being able to...
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    Sprites Warp and Stretch as the Player Moves

    Recently I've been working on a space style shooter game and have just started to add randomly generated stars, the only problem I notice is as I (the player) moves the sprites seem turn stretch out depending on how fast I am moving and turn in the direction I am heading. No variables are linked...
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    GameMaker: Studio Theme Directory

    GameMaker: Studio Theme Directory Introduction GameMaker: Studio has the ability to load customized skin files that modify the graphics and general UI appearance of the program. This topic will serve as the GameMaker: Studio Theme Directory, where users can submit and download these skin...
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    Dynamic Save Files

    I am sure that the answer already exists somewhere, but I am not sure exactly what I would need to search in order to find the answer. I need to create a dynamic save file, and by that I mean the quantity of variables stored varies. For example, only one object is present in the room, so the x...
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    Legacy GM Bug when using draw event

    Hi everyone. A friend of mine has this annoying problem. Typically when using the draw event or using custom backgrounds, instead of just a blank color, the game draws letters and symbols all over the screen (Please see the first screenshot). It looks like it's drawing all the symbols supported...
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