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gamemaker

  1. T

    Development What is the best way to keep a game file outside GameMaker (local)?

    I would like to keep my game files somewhere I can get every time, I thought of Google Drive but just placing each file of sprite, background, script, etc. separately in Drive is quite an overwhelming idea... please help me!
  2. WinMithul

    Demo Super Mario Bros. Friends

    Join Mario and the kids from Mushroom Heights to rescue his brother Luigi!!! Inspired by Mario Forever, Super Mario World, Diamond Rush, Syobon Action, and Yoshi's Island(SNES). Join Mario and the kids from Mushroom Heights to rescue his brother Luigi by completing all the stages and taking...
  3. brujyeah

    how do i make BGM loop points in gamemaker-LTS

    there is no audio_sound_loop_start or audio_sound_loop_start variables in LTS, and i need to have loop points in the background music so.... how would i go about doing that
  4. xKingShope

    GameMaker DS List and Objects Help

    Hello, I'm working on a platform shooter and I'm currently losing brain cells. I followed a YouTube video that explains how to implement a pickup/drop weapon system using a DS list. There's several things I want to change depending on what weapon is currently equipped, such as my player sprite...
  5. Y

    Can i somehow disable collision event?

    I made event Collision character with healthpack and when hp is full code not working, but collision still work and player can't move through healthpack. Can i somehow disable collision with code? Simpliest code, this is event "Collision" with player character: if (global.hp != 100) {...
  6. T

    Legacy GM How should I manually load and unload assets from my project in GM 1.4?

    Hi, I am in a bit of a struggle here. I am working on a project in 1.4. It's kinda big and it's becoming slower and slower every time I add something new to it. I am still learning the engine and I recently found out about a few ways to optimize and manage my assets better but most of them are...
  7. J

    Help with object sprite change

    I've been struggling with this for a while. My goal is to have my player be able to open a locker when they are near it using the space key, then after it is open allow them to hold the space key which will hide the player and change the locker sprite from open to closed. I just need help...
  8. B

    GameMaker Naming Structs While Using The Same Object to Call Constructor Function

    Hello, I am very new to programming, but I think I am getting the hang of using Game Maker because most of the stuff I am using is working how I'd like. However, the one thing I do not fully understand yet is constructors. Currently I am trying to create a sort of "character customization"...
  9. Nukrei

    GML Hold objects with physics

    I was trying to create a way to hold an object that uses physics for my project (like the People Playground), but when I was writing code to hold the object with the mouse, I couldn't get the object to continue with its speed and direction after you let go of it, it just stops and falls I'm...
  10. FireLock

    GameMaker How to make a Bouncy Block?

    Hi, I'm new here. I'm currently working on a 2D platformer in GameMaker. I'm looking to achieve to make a game like BattleBlock Theater. I'm getting the core gameplay mechanics and level mechanics working first before doing anything fancy. BBT has a block that looks a lot like lava, but when...
  11. T

    Having trouble with this.

    I am trying to make it so that a projectile can follow a shooting line. The shooting line has a triangular shape, is an object and can be stretched based on mouse position. I decided to make a path just like the shooting line object, but can't make it stretch and make it so that one point is on...
  12. A

    SOLVED Attack System

    Hello, i'm developing a 2d metroidvania platformer game and i'm trying to make an attack system for the character, the system generally works fine but sometimes the animation doesn't work properly. My codes and video recording below Character Step: //Attack if (key_attack) && (state != "duck")...
  13. Jotesco

    SOLVED Problem with multiple instance objects with the same Path

    So, i using a object with a butterfly sprite. Created various paths to make the butterflies more lively, if i stay with only one object of this butterfly, everything goes perfect, but if i add more of them, they start to glitch, changing the position suddenly. Here is my code: function...
  14. ultraboy

    Use GameMaker to "control" the robot arm

    A part of my project is to implement the interaction between the computer and a robotic arm. So I tried to create the software part by GameMaker. 😎 It is stm32 which actually handles the control logic. GameMaker is just responsible for making graphical interface to set arguements value. And...
  15. 2

    font

    I don't have set fonts for my game. When I make a new font (fnt_points) for a certain text string and set the font to draw that font my whole project get changed to that certain font. How to fix its only one certain object/text that get affected by my new font? And by default dont use any font...
  16. B

    GameMaker Trouble running game (F5) on GMS 2

    Greetings, I'm new to GameMaker Studio 2 and decided to start off with a simple tutorial, particularly Space Rocks. However, I've run into a roadblock right off the bat with the program not being able to run my game, even with no code and only a few objects in the room. My current version is IDE...
  17. Undertalekid12

    GameMaker I need help fixing a Non-Steam GameMaker Runtime Error, Extract: error writing to file spltmp.bmp

    Yeah I orginally installed a steam version of GameMaker giving me a runtime but I uninstall it into a non-Steam version giving me another Runtime Error can one or some of y’all fix this please - Thank you!
  18. Undertalekid12

    Steam I need help fixing a runtime error, String not found: UserLogin_RuntimeSpaceWarningMessage

    I installed GameMaker on steam and I’ve been getting a run time error called, String not found: UserLogin_RuntimeSpaceWarningMessage can one or some of y’all fix it? Is there something that can fix this?
  19. M

    SOLVED changing amount of ticks on alarm breaks code?

    So, I've set an alarm which changes the room: Alarm 1: room_goto(Shooting1) But this alarm only works if Alarm[1] = 1, and not for alarm[1] = 10. This is the code which triggers the alarm Step: if (opened = true) { sprite_index = sprPriedCar alarm[1] = 1; } "Opened" becomes true...
  20. T

    Need help with making random attacks.

    I am trying to make this boss be able to jump on different platforms and be able to drop down from those platforms. The jumping works but for some reason the drop down code rarely works. if place_meeting(x,y,BBLeftJumpObj) and place_meeting(x,y,BBDropDown) { state =...
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