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gamemaker 1.4

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    Legacy GM Infinite chunk generation

    Alright, this is going to be a tough one. I thought of the idea to make a top down infinite dungeon crawler. My thought process of how this would work is along the lines of this: I decided that using chunks would be a good way to go about this, Minecraft being an example of using chunks to...
  2. E

    Legacy GM when room start start sprite at specific image.

    hey yall, wanted to start this battle bar at a specific sprite when the room starts and can be changed by pressing the arrow keys, anyone have any examples?
  3. R

    GameMaker Studio 1.4 Not letting me in (login not working)

    Please Help! I shouldn't need a licence key to run gamemaker 1.4 free version? So I was originally using gamemaker studio 8 lite. Now I've chosen to upgrade to the free version of gamemaker studio 1.4 (.1763) to remove the "gamemaker" water mark when creating an executable for your game. Does...
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    Legacy GM [SOLVED] Randomly Generated AI’s

    Alright so this might be a little hard to explain. I’ll try my best. I won’t put you through the explanation of my game, but I basically need to generate unique people with different likes and dislikes. The way I’m thinking about approaching it is to have a list of likes, a list of dislikes, a...
  5. Cameron Clark

    Full screen to Windowed Mode Issue

    I honestly have no idea what's going on. I'm using the standard window_set_fullscreen(), and I didn't use to have any issues. Recently however, when I'm changing from fullscreen to windowed mode, the screen stretches, it acts like it's broken for a second, then it goes back to windowed mode...
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    Legacy GM AI Roaming and Fleeing

    Hello! I am making a top down survival game. I am starting to put animals into the game so the player can gather food. I have a chicken object, and I have the damage set up, along with the materials etc. Now all I need to do is make the chicken roam around. When the chicken is hit by the player...
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    Job Offer - Programmer Programmer to Implement Array for Tile-Matching Game ($50)

    Looking to hire a GameMaker programmer for some quick help on a game project. I'm creating a tile-matching game for a mobile platform, and need randomly spawned objects to utilize data in an array from a *.txt file. Aside from hitting a few walls to initializing the array, I've become bogged...
  8. rmanthorp

    OFFICIAL GameMaker: Studio 1.4.9999 Released - FEEDBACK

    https://www.yoyogames.com/blog/481/gamemaker-studio-1-4-9999-released http://store.yoyogames.com/downloads/gm-studio/release-notes-studio.html Hey everyone, we’re happy to announce that version 1.4.9999 has been released to the Beta channel today! Please read the blog/release note carefully...
  9. FlavoursGames

    HTML5 Block Unblock a Messenger Game!

    Hi guys! We have make a Instant Game for Facebook messenger with Game Maker Studio 1.4. We have used extension in Javascript for Instant game SDK and Firebase. It's not a new concept, for training on this new platform we opted to make a classic puzzle game. The objective is to move the blocks...
  10. N

    Legacy GM problems with keyboard_key_press and release

    I like to use game maker to make personal helpful programs besides games. Me and a friend wanted to make a solution for playing local coop games online using networking and forced key presses. I understand this may not be the original intent for these functions, but after making some progress I...
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    Graphics Using Spine With GameMaker 1.4

    Hi all, I am using GameMaker 1.4 and it's not the time for me to buy GameMaker 2, but on the same time I would like to use spine pro. I heard that spine don't work good with GM 1.4 and you have to have GM 2, is that true? Will I have issues using spine with GM 1.4? It's a big investment so...
  12. A

    Windows ARMAGEDDON (GM48)

    ARMAGEDDON Armageddon is my entry for the gm(48) game jam! Created in 48 hours with the theme Countdown, the objective of the game is to stay alive and garner as many points as you can. The environment grows more evil as time goes on, and death is inevitable... Very basic list of features: 4...
  13. N

    Legacy GM Check programs which are running?

    As the title says, I want to check which programs are running in GML. I want this to check if Cheat Engine is running and if so, shutdown the game and tell the user to stop using Cheat Engine. Why? Because I'm using the GM Scoreboard site, and I don't want to fill up the fields with 999,999...
  14. V

    Windows Gamemaker Studio 2 and Steam questions + Studio 1.4

    Would Getting GM Studio 2 give me a license key for 1.4 so I can still use it for steamworks? Also does GM Studio Desktop is that the one with Steamworks integration? I still use 1.4 and I am to far in my project to make the switch. If it isn't what should I roll with? Isn't true getting certain...
  15. S

    [SOLVED] Place_meeting help

    I’m making a top down survival game. I have a new building mechanic that I added. I added a wall, and you can place it and everything. I made the collision for the wall for the very bottom so the player can go behind it, like a perspective thing, but I want the wall to become transparent when...
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    Can still purchase GM: Studio 1.4 keycode from a digital marketplace?

    Hello, I found a "GM: Studio 1.4 Android" keycode on a digital marketplace which is named "G2A". The thing which is confusing me is the keycodes don't sell on Yoyo Games marketplace, but when you on redeem page there is a tab which is available for GM: Studio 1.4 keycodes. To make the long story...
  17. B

    GML Characters Sudden impetuous

    Presently, I am undertaking Gm2 course and hitherto this is the movement code: /// movePlayerState() // if player in the air if (!place_meeting(x, y+1, Solid)) { velV += accelG; //Control player jump sprite sprite_index = sPlayerJump; image_speed = 0; image_index =...
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    Legacy GM bouncing object sorta working? HELP

    I'm creating what's essentially a top-down shooter and I'd like it if some objects bounced of others correctly. I found this code I placed in the step event mostly works, except that it has you input 0 if the object is hitting a vertical surface and 90 if it's hitting a horizontal surface...
  19. M

    Alpha Blending Performance Script

    I wrote this code for the draw event of certain objects in my game to hopefully future proof the games performance for when it's starts to get more complicated: draw_set_alpha_test(true); draw_set_alpha_test_ref_value(254); draw_self(); draw_set_alpha_test(false); The code is used by a lot of...
  20. E

    Legacy GM ISSUE WITH DESTROYING OBJECT IN NEXT ROOM.

    hey yall. just having a small issue with destroying an object in the next room, im using a level system so when you reach a certain level, some things are deleted. heres the code. and yes the room uses physics. /// room end with (obj_player_stats) { if level = 2 { audio_stop_sound(sad_snowfall)...
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