game

  1. N

    When should i publish my Game?

    Hey there! I have currently worked on a dungeon-crawler project for some years now. Its not done though, since it consists of 3 zones/areas, and I have only made one and a half zone. Development is getting pretty slow and I could really use a kick of motivation to keep going at a decent pase...
  2. T

    Tethering item system

    Hi I am relatively new to GMS2 and game programming. I am looking for ideas on how to implement a specific type of inventory/item system. In my game I have the player control a space ship and collect items in space. I want to make a system where the inventory of the ship is based on the items...
  3. S

    my game doesn't appear what can i do?

    my game doesn't appear what can i do?
  4. Daniel Mallett

    Game jams

    I'm getting a bit sick of myself atm programming-wise. I'm sure the rest of the forum has had enough of me too at this point. I want a break from beating myself up. I wanted to have a crack at a game jam. I'm not seeing a whole lot of recent content for the next one. Can someone link me?
  5. Luis Otavio Afonso

    Released Light Speed

    Reach the speed of light to change dimensions, just don't forget the meteors. https://luis-otavio-afonso.itch.io/lightspeed
  6. Coffeli

    GMS 2.3+ Brainstorming: How would i make a custom bullet hell??

    I want to make a rhythm game and customize bullet patterns to the sound of the music and ive been stumped for a while on how to approach it. Only way I can think of is timers but thatd get way too tedious to time to a 5 minute song. i really want to make something like this but in game maker...
  7. B

    GMS 2.3+ Particles going in and out of rooms

    I started trying to understand particles and I pretty much was able to understand step by step. Although this may be the case, I (of course) had a small problem. In my game, one room would have a snow particle, when I go into the next one, I don't want to have the snow particle, yet it still is...
  8. M.G.

    Little Platformer "Snow Hopper"

    In an unknown Country, on an unknown Mountain ... the little "Snow Hoppers" live peacefully together. One day, however, a dangerous threat, the "Bigfoot" emerges. Features: - Retro Style - Pixel Graphics - Chiptune Sound - Unique Gameplay Movement: Left Arrow = Left Right Arrow = Right...
  9. M.G.

    Ice Block

    How can I make it so that I can slide on a block of ice?
  10. S

    Demo Instant replay / Time reversal Example

    I have made an example project showing how time can be reversed a few seconds back and replayed. In this case, it is a replay of a football /soccer game. When a goal is scored, the replay is shown. The match AI is not perfect and I will keep working on it. This example includes all the source...
  11. K

    Help me please! Game Maker

    I'm still working on my game. But ANOTHER PROBLEM arose. What happens is that I have two GLOBAL VARIABLESl. Score and another global. HiScore. The latter supposedly has to show the highest score obtained, and above all, when the score is lower, it must stop adding until it exceeds it. That's...
  12. Wolfzdogz

    Released Eat or be eaten

    Eat or be eaten Is a little game and also a first time game for 1 of us in the team (we are 2 people) and we are slowly learning more and more in the game making world! and we decided to publish our first game and all our other games while we are progressing in our skills of gamedev! Try it out...
  13. ohdudehelpme

    GMS 2 How to make a shrinking red zone (Battle royale type)

    Hello, I'm a little new on this forum I have recently moved from GM8 to GMS2 I want to know if there's a way to make a shrinking red zone and its safe zone which can hurt the player if its outside the safe zone, can please someone help me?
  14. A

    GMS 2 SOLVED Alarm resetting before taking effect.

    I’m somewhat familiar with alarms, but this issue has stumped me. For every alarm I use, I always make sure that it only resets if it has run it’s code, using if (alarm[x] < 1) alarm[x]= y but for some reason, this specific alarm resets once it hits 0 without running the code. here’s the...
  15. K12gamer

    UWP Christmas Game

    Action packed educational game to teach young students how to spell MERRY CHRISTMAS. Harder skill levels will challenge gamers of all ages. This FREE PC game runs on most Windows PCs. Windows 10 Microsoft App Store Link Windows XP,Vista, 7, 8 Link 1) Exciting arcade action! 2) Free with NO...
  16. BACANAKBROS

    Beta KAFA II [Open Beta][Android]

    Hello everyone. After long time, I decided back to make game making. I published a game which name is Kafaa couple years ago. Even if Kafaa was finished, I cannot implement Google Play Services, in game store etc. Because I lost .keystore, Kafaa couldn't be updatable. Now, I am developing KAFA...
  17. V

    Android Game full screen and resizing

    Hello, I'm creating a game for the first time with Game Maker Studio 2 and I need the game (for mobile device) to be displayed horizontally and in full screen. For the horizontal view I solved from GM settings by setting landscape as the only possibility; for the full screen, and resizing on...
  18. BlackSt4r

    Windows GameMaker Studio 2 Update/Patch Game

    Hello community, I would like to know if there is a way to update/patch your game after release. Like fixing a bug or adding new content without having to re-upload the whole game again messing with the save file of the player. Is there anything like this in GameMaker Studio 2 or do i need to...
  19. F

    Dialogue System need Help

    Hey guys I'm new to Game Maker Studio and new to the language. I'm making a game and have been working on the dialogue system. This chunk of code was designed for characters respond to a set of choices, the dialogue starts by printing out the first element of the line_array, which it does, then...
  20. G

     Liber's Quest [Temporary Name]

    Hello all, I am posting this because I want to start engaging with the community and raise interest in my game. I have honestly just started working on it and I'm implementing the games base mechanics as we speak. It will basically be a "form" of an RPG with other genre elements in it. Currently...
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