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Hello everyone,
i have some trouble with GameMaker 8,7,6 because when i test a game made in those versions, this error shows:
Failed initialize drawing surfaces, please check that your graphics card
needs the minimum requeriments and your drivers are up-to-date,
if your card has little memory...
Hello,
I am creating a 2D top down shooter with gms, and wanted to know how to animate the character holding a gun and pointing it to the mouse without me having to draw him so many times. The camera is going to be at a 45 degree angle (like Stardew Valley, Enter the Gungeon, etc.), so it isn't...
So i'm making some rooms. And have some diagonal walls i wanna place down. I figured instead of making 4 different objects for pointing 4 different ways, it'd be better to just have one, and rotate it to my needs.
You can double click and change the rotation manually. Or drag near the corners...
Hi all,
I am very new to game maker so this might be simple but I have been trying to fix it on my own and can't. I am making a game in which I have two walls and two other objects that can be controlled by the player (object 1 and object 2 for simplicity). Object 1 is supposed to go through...
Hello everyone! I have checked all the instances related to this particular one but I couldn't find anything. It works fine (it's has important configuration variables like "Which character you picked" or "Which event you're playing", etc..) but when it goes to a special room, all it's variables...
What DnD element or code can I use to refresh the room and its objects when I press a key (example like escape to go back to the title screen)? I tried the restart element when pressing the button but that seemed to do nothing. Also oddly going back to the title screen removes the sprites of the...
I am using 1.4 for a simple pong clone however, there seems to be an error in my DnD for scoring. The idea is that if person A scores 1000 points then person B loses 500 points and vise versa. However, I have the error in which if a person has 0 points and the other scores the person who scores...
This is just a little question I had that I could not find an answer for. Is it possible to call an HTML file/game in a Game Maker project? For example, lets say I had an RPG Maker game and wanted to export it to console if I were to use a method to have it be activated in Game Maker would it...
Can anyone tell me what is the best method/command to center an object in a room? I am making a simple Pong clone for my first game and would want to know using a snap on grid of 32x32 where the best position of the ball is.
Thanks in advance!
Can anyone tell me if I can export a project created in trial Game Maker 1.4 to a paid version of Game Maker 2? I am developing my first game to be a Pong x Breakout clone and found it easier to get it started in 1.4 than 2 (stuff like bouncing off objects and such) and even planning on...
Hi. I'm making a Scrolling Shooter for practice and I wanna know how I could I make enemies.
I tried putting the same code of the obj_player in the enemy event and it didn't work. What code could work? I looked for tutorials on YT but there's only tutorials for a plataformer enemy and when I...
I have found some weird behavior in GameMaker during the making of my current game and need some advise on how to fix this.
I was able to reproduce it for a very simple case:
Consider a 2D topdown game where a player object can move through the room. Also, there are some tree objects.
Because I...
hey guys,
I have been searching on the internet, trying to figure out how to publish a game that you have created in GameMaker to IOS (AppStore), but I can’t seem to find it. Does anyone know how to publish your game to iOS ?(is it even possible?)
I don't know what should I do but this is the code in compiler:
Compile started: 05:03:53 م
"C:\Users\Mohamed\AppData\Roaming\GameMaker_Studio\GMAssetCompiler.exe" /llvmSource="C:\Users\Mohamed\AppData\Roaming\GameMaker_Studio\YYC" /fU="C:\Users\Mohamed\AppData\Local\gm_ttt_74104\a42242.txt" /c...
Here’s my draw event code
draw_sprite(self.x+4,self.y+4,spr_message_box)
If !keyboard_check_pressed(vk_space)
{
draw_text(x,y,draw_copy_string(sentences,1,index))
// 1 is how many characters a second are typed
}
If keyboard_check_pressed(vk_space)
{...
I want to place the same instance in one room but i want them to behave differently like one should use path1 and weapon 1 and other should use path 2 with weapon 2 so on.
is there a way to make something like this? scripts, built in function like object id maybe.
any better solutions will be...