Hi,
Here is my new android game made with GMS2
It is a simple looking game but i believe you will like it as you play it. I think you will love this game, especially if you like timing and reflex based games.
There are many challenging levels to complete.
To complete a level you need to hit...
Hi.
I have a ds_list, it contains dialogs for my dialogbox.
How I make:
CREATE:
messagebox_list = ds_list_create();
messagebox_show = true;
messagebox_n = 0;
ds_list_add(messagebox_list,"The quick brown fox jumps over the lazy dog");
ds_list_add(messagebox_list,"This is a long history...")...
Hi this has been a bit of a head-scratcher for me.
I'm able to get emitters and listeners to work. My problem is: when is it appropriate to free an emitter? I want to check somehow if an emitter is playing a sound, and if not then I want to free it. How do you check if a specific emitter is...
I have, for a long time, wanted to create a simple Android app that lets you make pixel art and save it to your device so you can copy it to your PC later. This would be an amazing tool for development since I could just work on game assets anytime, anywhere. The one thing holding this project...
> OLD LOGO (look at the last post) <
My new brand for my company, Kazan Games Limited, formerly it was called Cube 3D Entertainment, was created in 2014, when the GM sandbox still existed, but now it is completely changing. (The logo is full vectorized).
Curiosity: Kazan is a volcano in...
Hello everyone,
I'm making a Real Time Strategy game with game maker studio 2. I'm trying to make it so a sprite of an object changes if another object from a list is within that object's radius.
The goal is to make it so when your troops are within the enemy's radius, the enemy becomes...
What is the most efficient way to turn a string into something unread for use in a password textbox?
Example:
Password: 12345678
Password in the draw_text(): ********
I tried to use string_format() and string_replace_all(), but I don't know if I did it wrong. Is using loops the only...
Hi,
I did some tests and i think there is a bug on bounding box from spine in html5.
So, I imported in GMS2 a skeleton from spine without a bounding box. I used draw_rectangle (bbox_left, bbox_top, bbox_right, bbox_bottom, true) for the red rectangle.
Compiling for windows : OK
Compiling for...
Hi!
I am using http_post_string() to upload my "gamedata.dat" file to my server. It uploads perfectly and also downloads. On the server the PHP files and database are all working perfectly.
The problem is that I can't get the file upload progress, just the download progress, which works...
Suddenly Game Maker stopped finding the SDK folder in the determined directory. I am pretty sure the path is set correctly. I have changed nothing but it started to do this. I changed the location of SDK folder but still didn't work. I hope anyone faced this issue and has a solution.
Hello, I just made a level editor for my game, and I will like to make that you can send a level in my server and other player can download it and play it (the server that I use is 000webhost) Can someone please help me how to make something like that? Thanks.
I was recently looking at a safe way to be able to save the file without a regular user being able to modify the gamedata. So I made a system that works as follows to save the game safely:
1 - Save variables in a "ds_map"
2 - Save ds_map as JSON
3 - Save the JSON string to a buffer with byte...
Hi, I'm making a Clock and in some part I need to "stop" executing a part of the code, note below, every dn_phase == "anything", I need to execute what is inside only once, because the "clock_bg_fade_alpha" needs to be at "1" only once. I've tried using boolean, but I couldn't do it efficiently...
hi! so I put in code to make it possible for my character to go on a ladder and go up and down, but when I get on it, I can go as high as I want even though the character isnt touching the ladder object anymore. also, i cant move left or right on the ladder, or even jump off of the ladder, so...
I am making a customizable game where the player will have to build a mall.
How do I save all instances of 2 different objects and also save global variables such as score and others (All in the same ds_map)?
I need everything to be saved in a ds_map and then use ds_map_write ()
Save/Load Code...
I have been working on a 2D platformer and I've made a menu for the game.
I want there to be a option that you can click on that brings you to the tutorial room, but every time I click on that option it closes the game.
code:
switch (menu_index)
{
case 0:
break...
Hi and sorry for my bad English.
I make this game where player collects food from bushes while area around exiting point is getting smaller. Kinda like those Battle Royal games. I have an object oFog, that has an ellipse collision mask that covers all of the room at the beginning of game. Then...
I seem to have a consistent issue where if the GMS2 IDE or my game is running on a 144hz monitor, it locks itself to a lower framerate. Moving it over to my 60hz monitor smooths the framerate back to normal.
I've tried searching this separately, and the consensus I read was it locks to 50 fps...
I'm having trouble showing or loading interstitial ads for an android game.
I've got an object (obj_ad_controller) set as persistent and it gets created very early in the game. Splash screen early.
This is in its create event:
if os_type == os_ios
{
/*
app_id = "";
banner_id = ""...