game maker studio 2

  1. OLucasConrado

    Distance counter

    Hello! I'm trying to make a game on which we must escape some enemies who are on a pursuit. The longer you survive, more you score. The problem is I can't find a way to count the distance (or even the pixels) we travelled on the game. I searched lots of tutorials on YouTube or even texts on...
  2. A

    doubt (GMS2 STEAM)

    can I sell the games created (GMS2 Steam desktop) by the steam version platform?
  3. H

    Windows Game maker Studio 2 high score system glitching

    Hey, I am currently creating a game on the latest version of Gamemaker studio 2. I am using the built in high score system for my game and for some of the numbers, the numbers look a little glitchy. The number on the picture is supposed to be 107 but it looks a bit weird. The font is a...
  4. EvanSki

    Released Evanski's Text Input System

    GM Version: 2.2+ Price: $4.99 Link: Itchio How to use: A text input system for Game Maker Studio 2! Just drop/create the object in a room and it works! It's a local package, so you must import it into GMS2 Features All the basic keyboard short cuts you would have in a normal text input you'd...
  5. FoxyOfJungle

    SOLVED Android multi-touch not wortking...

    Hello! So, I have a virtual joystick, but it only detects the click if the "device" is 0. If I use a for loop, it doesn't recognize any clicks... 1 - This works: for (var i = 0; i < 1; ++i) { if device_mouse_check_button(i, mb_left) { if point_in_circle(device_mouse_x_to_gui(i)...
  6. bayleyrockstar

    SOLVED Failed updating of sprite movement and animation.

    So the game is supposed to be a point and click adventure. the sprite is a hunchedback man with a limp. The current code should be noting down where on the map you click, check if it's 5 pixels away, if it is, and you're not viewing a text box, then you move to where you clicked. and this...
  7. FoxyOfJungle

    SOLVED Scrollbar problem [Partially solved]

    I'm trying to make a simple scrollbar work, I managed to do the main thing, which is to move it. The scrollbar function returns a value between 0 and 1. What I want to do is move the Y of an area according to that 0 and 1. The video below shows what happens: The video is a bit long, but I...
  8. FoxyOfJungle

    GMS 2.3+ Scrollbar problem

    I've been trying to understand how to make a scrollbar for a few hours, I managed to make it work by dragging with the mouse, but there is a problem, a part is left out: My goal is to return a value between 0 and 1. I did it, but it goes over the limit, and no, it’s not just subtracting the...
  9. FoxyOfJungle

    SOLVED Delete array value/item???

    There is no built-in function to delete an item from an array, just like we have in ds_list_delete(id, pos). (EDIT: This function was added on GMS 2.3.1) How do I delete 1 item in an array, but preserve the rest? And I need to delete this item anywhere in the array, be it the first item, the...
  10. sercan

    Discussion Why do some certain mobile features not come as built in GMS2?

    Hi, I am using GMS2 only for creating mobile games. I have android and IOS export, no any other. You know, almost all of mobile games, has basic icons as share, iap, leaderboards, achievements, etc. Looking at the purposes, many of them works in a same way I mean you tap share and a screenshot...
  11. FB-Productions

    GML [Audio] Live volume of a sound that is playing?

    Hi, I'm curious if it is possible to create a live/dynamic volume meter of sorts in Game Maker Studio 1 and/or 2? As in, is it possible to get some sort of value (adjusts itself each step; would probably be a float, ie a percentage) which represents the current "loudness" of the specified sound...
  12. DroidGames Studio

    Asset - Extension OneSignal SDK for Game Maker Studio 2 - Android - iOS WIP

    Hello community I want to share to you my extension OneSignal that implements the SDK from OneSignal to send remote Push notificactions on your games. Really easy to use! I'm working on a clear documentation. But here some basic steps to setting up: Create an OneSignal Account Set Up your App...
  13. sercan

    Android boxlide

    Hi, Here is my new android game made with GMS2 It is a simple looking game but i believe you will like it as you play it. I think you will love this game, especially if you like timing and reflex based games. There are many challenging levels to complete. To complete a level you need to hit...
  14. FoxyOfJungle

    SOLVED "for" statement problem... (trying to make a dialogbox)

    Hi. I have a ds_list, it contains dialogs for my dialogbox. How I make: CREATE: messagebox_list = ds_list_create(); messagebox_show = true; messagebox_n = 0; ds_list_add(messagebox_list,"The quick brown fox jumps over the lazy dog"); ds_list_add(messagebox_list,"This is a long history...")...
  15. Menik

    Emitter sound check [Solved]

    Hi this has been a bit of a head-scratcher for me. I'm able to get emitters and listeners to work. My problem is: when is it appropriate to free an emitter? I want to check somehow if an emitter is playing a sound, and if not then I want to free it. How do you check if a specific emitter is...
  16. Hyper Sarah GX

    Android Android External Storage

    I have, for a long time, wanted to create a simple Android app that lets you make pixel art and save it to your device so you can copy it to your PC later. This would be an amazing tool for development since I could just work on game assets anytime, anywhere. The one thing holding this project...
  17. FoxyOfJungle

    My new brand (Kazan Games Limited)

    > OLD LOGO (look at the last post) < My new brand for my company, Kazan Games Limited, formerly it was called Cube 3D Entertainment, was created in 2014, when the GM sandbox still existed, but now it is completely changing. (The logo is full vectorized). Curiosity: Kazan is a volcano in...
  18. K

    SOLVED Trying to make it so a sprite of an object changes if another object from a list is within that object's radius.

    Hello everyone, I'm making a Real Time Strategy game with game maker studio 2. I'm trying to make it so a sprite of an object changes if another object from a list is within that object's radius. The goal is to make it so when your troops are within the enemy's radius, the enemy becomes...
  19. FoxyOfJungle

    GML Turn string into ******** password

    What is the most efficient way to turn a string into something unread for use in a password textbox? Example: Password: 12345678 Password in the draw_text(): ******** I tried to use string_format() and string_replace_all(), but I don't know if I did it wrong. Is using loops the only...
  20. Skull_k

    HTML5 Spine bounding box with HTLM5 : Bug ?

    Hi, I did some tests and i think there is a bug on bounding box from spine in html5. So, I imported in GMS2 a skeleton from spine without a bounding box. I used draw_rectangle (bbox_left, bbox_top, bbox_right, bbox_bottom, true) for the red rectangle. Compiling for windows : OK Compiling for...
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