game maker 2

  1. J

    GML Need to know if there is a way to do this

    In Game Maker Studio 2 you can make groups for your objects, sprites, ect. My question is, is there a way to use those said groups, in GML? Example : if (place_meeting(x,y,Bullets)) { instance_destroy } Instead of making an if statement for each individual Bullet type, I want to make a...
  2. D

    GMS 2 How to make Automatic Tiling detecting other tiles

    Hi guys, hi was wondering if it was possible to make the Auto Tiling to detect nearby tiles even if they are not part of the same Auto Tiling library. Here's what i mean. As you can see the Auto Tiling doesn't take in account the other tiles and so they are not continuous. Is it possible to...
  3. T

    GMS 2 [SOLVED] Issue with the room_goto() function

    Hello everybody, I am new to GameMaker. I have been programming a management/card game for the past 2 months, and right now I have an issue that I cannot solve by myself. That is why I need your help. What I am trying to do It is very simple. I want my hero to switch room when he collides...
  4. D

    Question - Code Help! I can't import Spine Files - "Invalid JSON File"

    When I create a sprite from image and double click the .json file, I get error "Invalid JSON File". That's all the compiler will tell me, so I don't know what's wrong or what to fix! I've attached a screenshot of the error popup. My .png, atlas and json files are all in the same folder with...
  5. Rover

    Demo Top down ARPG action game likes diablo

    This is my old project. Game maker: Top down ARPG likes diablo Inventory, more than 30 enemies, action game. 6 big maps. Level, HP, Mana, Gold. many items and equip. Map Armour, helmet... night and day, rain. You can download at: Thank for watching.
  6. Rover

    Demo action-adventure platform games like castlevania

    Hey, this is my old school project game based on castlevenia and now I will upload it. In this project: character, Inventory with items, enemies, weapons, sound. 2 maps. If you want it, you can download at: Thank for watching.
  7. L

    Collision between physics object and non physics object in physics room game maker 2

    i have a trouble for getting collision in my game.. i have physics room and some object .. i have two object with uses physics is active.. and i make them collision.. and it's still ok ... but when i'm try to add some object with non uses physics in my room physics.. the two object before...
  8. P

    Windows Endless building/saving when you press a button RUN (F5)

    Dear participants of the forum, help to deal with the problem of the endless building of the project when you click RUN (F5). building time ∞ I shoveled the Internet including this forum, but I did not find a similar problem. Perhaps the solution was somewhere nearby ... :( P.S. sorry for my...
  9. S

    GMS 2 DS Grid Error when collecting y variables

    ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_draw: Error: Can not resize a grid with a dimension of <=0 at gml_Object_obj_draw_Draw_0 (line 13)...
  10. J

    GMS 2 gamepad_axis_check_released?

    Hi, Is there a way to get the same result with a gamepad axis as you would with something like "keyboard_check_released" it's just that I need that once the player has pushed the left analog stick on a gamepad all the way down, it adds a +1 to a variable I set up, but it won't add another +1...
  11. dynamic_zero

    Windows Game maker 2 frequently crashing when clicking 'import' on image

    Hiya, Frequently when I am importing sprites game maker just crashes, no error or anything it just locks up. I recently just updated from windows 7 to windows 10 and I never had this issue prior so I can only assume it is windows 10 related? Has anyone else experienced this and is there...
  12. 2Create

    Free Mono:UI - A GMS2 User Interface Library (v0.1.2)

    (Be aware: This project is still early in development.) (Not many features are currently available.) CURRENT VERSION: 0.1.2 DOWNLOAD LINK: zip - gz - bz2 MORE: Getting Started Wiki Issue Tracker Roadmap Mono:UI Mono:UI is a library for use with GameMaker Studio 2. It is meant to make...
  13. Marko Kajtazi

    Game Maker 2 split screen question?

    Hi! I currently got the new Game Maker 2 and I am confused with the new "camera" system. Can anyone tell me how can I set up a horizontal split screen? Thanks.
  14. A

    Do action to object if detecting object N,W,E or S of you

    This is a 32x32 pixel game if that matters. I want to detect if an enemy is in any of these directions of me and then preform an attacks. This is a tactical game if anyone wonders why I am attacking like this.
  15. M

    GMS 2 hexagonal grids

    with point hexagonal grid i want to know how to specify even row when code i have tried if ((xx mod 2) == 1) { mx = 32 } else { mx = 0 }
  16. Skull_k

    GMS 2 Platformer Pathfinding. Tutorial

    GM Version: Game Maker Studio 2 Target Platform: All Download: NA Links: Summary: This tutorial deals with platform pathfinding. I made 3 vidéos on Youtube to explain how we can implement pathfinding for a 2D platformer in game maker...
  17. S

    GMS 2 Require help with implementing silhouette effect with depth sorting system

    First of all, thank you for visiting and reading this request. The issue i'm currently trying to fix is the silhouette system as it only draws the effect while it is behind another instance that is not part of the list; instances not using the depth system. - All instances using the depth...
  18. E

    Android Landslide Ninja

    Good afternoon everyone! Today I'm proud to announce the full release of Landslide Ninja for Android and iOS! Landslide Ninja is a game that involves climbing as high as your skill can take you. Avoiding the merciless falling blocks and the ever-rising tide, players are forced to push...
  19. M

    Extension fails when calling specific function

    I have a DLL that works fine until I call this function void ca_cutscene_destroy() { struct struct_script_persistent_index * current_pointer = NULL; struct struct_script_persistent_index * temp_pointer = NULL; if(main_struct) { current_pointer = main_struct->head...
  20. M

    Mac OSX GamePad Input for shoulder triggers not working

    Hi, I've been building a game over the last 6 months, testing on MacOS Sierra. My game is setup to receive both keyboard and gamepad input (if a gamepad is connected). My scripts have been working perfectly up until this evening. After updating GM2 today it no longer recognizes all of the...