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game maker 1.4

  1. nickolauslunz

    Windows 3D Model Seam Texture Issues

    Hello, Looking for recommendations on a graphical issue I am facing. I am loading some d3d and gmmod files and I am finding that I can see the seams of the models. Most noticeably, a skybox I have loaded is showing seams consistently whereas the building I have made only shows the seams...
  2. A

    [SOLVED] importing 3d model to GM 1.4

    Hey! Please help me with importing a 3D model. I am using 3D FPS GM-engine by Yal. I am trying to add the file.d3d to the included files and render it using this code: Create global.model_tunnel = d3d_model_create(); d3d_model_load(global.model_tunnel,'moun1.d3d'); Draw...
  3. Rafael Augusto

    GameMaker Compatibility Issues

    My game was created in game maker 1.4 and moved to 2.0. Is there any gain in removing the scripts and rewriting everything in a 2.3 language? Can it solve the slow problem that occurs from time to time?
  4. M

    Lighting issue

    Dear game developers, I am using Game Maker Studio v1.4.1760 and I wanted to create a lighting system as per the image shown: As you can see, the point lights only illuminate elements in the world that are in colour (it does not have to be white) while dark areas are hidden. How do I...
  5. Strobosaur

    Legacy GM Can't create Vertex Buffer of size... (GMS 1.4, game used to work perfectly)

    So a few years back i spent a lot of time on a project in GMS 1.4, it worked absolutely fine at the time development stopped, on both my own 3 computers, and those of at least 3 friends. If i try to run it now however, i get the following error: Fatal Error: Can not create vertex buffer of size...
  6. Pelican Police

    SOLVED Audio issue (ov_open error -128 (0))

    I was having the following error ov_open error -128 (0) ov_open error -128 (1) ov_open error -128 (2) ov_open error -128 (3) ov_open error -128 (4) ov_open error -128 (5) each time I played a certain sound. But after doing some research and finding nothing, the solution ended up being just to...
  7. NS2Games

    Steam Combined Arms Operations Series - WWII Turn-Based Strategy

    Hello everyone, We would like to share our latest game, the Combined Arms Operations Series (CAOS), a turn-based World War 2 strategy game now available on Steam! Assume command of more than 4000 historically accurate combat formations from six nations across 7 years of the Second World War...
  8. Pelican Police

    Legacy GM [Tutorial] Troubleshooting a clean install of GM1.4 (studio) + modules

    Introduction: I don't think I've ever been able to make a fresh install of game maker studio without having problems. So this topic is to help my future self and anyone else that also experiences headaches with what should be a very simple task. Part 1 This step is obsolete and will fix issues...
  9. A

    Help with running paths & timelines

    Hi, I imported a game made from GM Studio 1.4 into GM Studio 2.0, and learning GM 2.0. (FYI, I don't know much about GML) However, the conversion doesn't seem successful. In my game, with a mouse click, it was supposed to run action_path(), action_sound() and action_timeline_set() at the same...
  10. A

    GameMaker Help with black screen in GM 2

    Hi all, I'm a GM2 beginner. I made a game using Drag/Drop on GM Studio 1.4 and imported the old game from GM1.4 into GM2. However, when I run the imported game on GM2 and click a button (i.e., button named "accept_practice_F1" from the screenshot), the game screen goes black and it crashes...
  11. R

    Game Maker 1.4 - Collision Detection Not Accurate

    Hiya! I am using Game Maker 1.4. I am having troubles getting accurate collision detection with my obj_player and my obj_fire_hydrant. I am modifying the collision shapes to be only specific areas of both objects, but when I run the game, the parameters I set are ignored; it's as if the...
  12. R

    Game Maker 1.4 Current Player Location

    Hiya! I am using Game Maker 1.4. I'm trying to create a homemade sprite transition that will play between my rooms. However, in order to do so, I need to set the sprite to be drawn at the location of my player (obj_player). The view of the room is smaller than the room itself, so I cannot draw...
  13. R

    Game Maker 1.4 Day/Night Cycle and Global Lighting Settings

    Hiya! I am using Game Maker 1.4. I am trying to make a city-type atmosphere in my game that changes day to night and back. I want something that I can code right into an object that is always present in my main overworld map, but something that will not reset if I enter a building and reenter...
  14. R

    Game Maker 1.4 8-Directional Movement

    Hiya! I'm a beginner when it comes to coding. I don't know how to write my own 8-directional movement code for an RPG-type game. Also, I've been trying to search for YouTube videos describing how to code correctly. However, I cannot find any videos for Game Maker 1.4... only for Game Maker 2. I...
  15. Z

    Legacy GM Can't get GMnet Engine to work.

    Hey, i'm trying to add GMnet into an existing Game. I've read this manual (https://gmnet-engine.org/manual/engine/) and followed all steps. GMnet PUNCH is not enabled. I'm able to create a server with port 6510. everything is fine untill i try to connect with a client. both instances get an...
  16. K

    GML Im making multiplayer game, but i dont know how to make that players would have moving sprites.

    I did all other things, but i only dont know how to make other players have sprite when they are moving? I can send project if you want. I did everythink like in this tutorial(there ), with some tweaks, but they dont matter:
  17. F

    How to avoid the respawn of the enemies when I re-enter the room

    Game maker 1.4: I put an enemy in the room, but even when I kill him, when I enter again in that same room, he spawn again with the full life. How can I avoid the enemies that had already dead of spawn again?
  18. wilmer

    GML Spine Animation - animated character to the left

    Greetings to all: I am a user of Spine and not if this is common, normally the characters in Spine are designed and animated looking to the right side, but I have a villain character that looks to the left side. The problem is that having it to that side, in Game Maker everything changes, the...
  19. RATED ARCADE

    GML How to set Diagonal Speed for 8 Directional Movement

    My players speed is set for 4 but for my code attached I noticed that when I move diagonal (Up Left/Right & Down Left/Right), the speed is faster than 4. What can I do to adjust the code so that the speed remains the same for each position? if keyboard_check(vk_up) && place_free(x,y-4) {y-=4}...
  20. R

    Legacy GM [SOLVED] Interact with an enemy with a precise collission

    So I made a state where you grab an enemy and throw it away, this happens when the character is directly in front of the enemy, touching it, this works fine but when I'm walking over them, having the foot of the character touching the enemy, the code detects a collision and activates the throw...
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