> OLD LOGO (look at the last post) <
My new brand for my company, Kazan Games Limited, formerly it was called Cube 3D Entertainment, was created in 2014, when the GM sandbox still existed, but now it is completely changing. (The logo is full vectorized).
Curiosity: Kazan is a volcano in...
In my current project I have to keep track of numerous changing numbers. i.e cash, statistics, etc. I am currently planning on placing all of this code in a single object and making it persistent. Would this be a good idea? What do you recommend?
Thanks.
Hi! I'm a student from The Royal Institute of Technology in Stockholm, Sweden. I'm studying Design and Product Realisation. Currently, we're tasked to design a handheld game console for a startup company.
The main idea is to make creating games more accessible by creating a handheld console...
Craig Forster - 3D Artist
Skills:
5+ years product visualization, game prop design, and advertising.
10+ years using 3D software Blender.
Some experience with Photoshop, Unity, Gamemaker, and Unreal Engine.
Previous Work:
Emerald Level member on Turbosquid...
Hey all. Recently I've taken a great interest in stealth games, and a few days ago I decided to make a top down stealth game. I started planning a stealth game set in space, and I was a solid amount into planning when I researched top down stealth, and found out that my game has many...
Hello everybody! I am somewhat new to Game Maker and I am using Game Maker 2. This is my first post on here and I have used the community without making an account for a long time to help solve issued I had with programming but I have recently run into a slight issue with a big project I am...
Of course, apologies if this was answered somewhere fully. I wasn’t able to find it.
A project that I have been toying around with involves physics objects that can be attached to each other and hopefully act as a single grid. There are a multitude of 3D games that involve building “vehicles”...
Hi all. I am currently planning a fast paced - action - top down roguelike shooter project, inspired by games like Nuclear Throne - (the gameplay will also be similar to that of Nuclear Throne). I got thinking about how I wanted the levels, eventually deciding to generate them randomly (like...
So making a game. When walking around the camera should change to set angles. If you're going north or south the camera wil be ether on your back or front. Then at certain times when You go left or right down a street, the camera should change to your side so that you can only see the...
So I saw a post on reddit mentioning this and I thought it was pretty neat as a simple way to get some ideas around theming or mechanics. If you go to Talk To Transformer and type in a sentence along the lines of "<game name> is a <game genre> where <game description>" the AI will auto complete...
Hi looking to hire a game designer looking for someone to create the Game design document and Technical design document for the programmers and animators etc.
the game project is going to be a 2D beat em up using 16 bit sprites
It's my very first attempt making a game. its paid work. i'm not...
Hello!
My name is Felipe, i'm a graphic designer and learning GM. I want to make a 2d RPG/City Building game, focusing on story. My first game.
While i learn GM, i do some sketches. I'm a bit lost in which direction to go. For city building, i think isometric camera works best. But the...
Hallo,
I am working on a game and I want to make a city builder. I have already programmed the basics (road system, building placement etc) but now I have to make a critical disign choice. To make this choice I wanted some feedback from other gamers and gamedevolopers who are familiar (or not...
[Demo] All the information on this page, including price, in-game screenshots etc. represents the state of the game at the current time which is Demo, they will be updated over time as the game evolves from a small prototype to a fully fledged game.
Please note that this is the first devlog in...
We have advanced into the future far enough that I can't simply say "show".
I feel that this is relative to the GMC as a whole, because what we do with the past and present determines where the future will go.
What do you want the future... or more extremely your children to play?
Hello, everyone. I'm just starting out as a freelancer, but I've worked on several solo projects. I have 4+ years of experience with GameMaker, I've worked on many different genres including platformers, top-down shooters, rpg's and puzzle games. I have experience in both Game Maker Studio and...
Hey, I just finished a new episode of "Game Audio Lookout"! This time it's about musical sound effects in the Super Mario series. Here's the link to the video on YouTube:
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Musical Sound Effects in the Super Mario Series | Game Audio Lookout
We’ll have a deeper look at musical sound effects...
(If you already know what GGPO and P2P Rollback Netcode are, skip to the last paragraph.)
I'm currently in the process of creating a fighting game and have a few questions to see if GMS2 is a good fit for this project. In fighting games, having low latency online is crucial to whether or not a...
The basic mechanic is that when the player crosses a tile, the tile turns into a wall, meaning they can't go back to the last tile. So in each room, the goal is for the player to go from the door they entered in, to the next door. I've having a hard time designing levels, because whenever I plan...