Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
Title says it all. Can tiles be rotated with code, even unconventionally?
var ground = tile_get_ids_at_depth(1000010);
for(var g = array_length_1d(ground), n = 0; n < g; n ++)
{
tile_set_rotation_oh_wait_this_function_doesnt_exist_darn_it(ground[n], choose(0, 90, 180, 270));
}
NOTE: This...
please add a way to do the following with tilesets..
get_width();
get_height();
set_sprite();
get_sprite();
these are very useful and allow the programmer to NOT build his editor around magic numbers and switch out tilesets at run time.
So, I was looking into the ROADMAP page, and I saw this:
I was thinking, wouldn't it be better if we could add and manage as many functions as we want into a separated menu inside the object editor?
I made an image on Photoshop to illustrate what I'm talking about:
There could be a button...
I'm beginning my endeavor into networking and have been coming across many a code containing something I don't entirely understand and have been unsuccessful in finding a definitive answer to. When defining a variable as a function, what is it being set to? Is it coming up with a value that I'm...
I'm wondering if anyone has used this function in android before? I was going to use it as a work around for an error I ran in to when using the GoogleMobileAds_Removebanner() function. That function caused the game to crash so I decided to just move the banner around instead of creating and...
Hi. I downloaded an extension for playing videos in my game (since the developers were smart and decided to remove the splash video function). In the extension, there was only a .gmez file, so I opened it in gms in the asset called "Extensions"... now what? I saw a few tutorials on...
What about adding new functions, as example "audio_sound_reverberate(sound, preset)" that makes sound acting like it in cave or cathedral
Suggested by me:
audio_sound_equalizer(sound, curve);
audio_sound_filter(sound, filter, ....); //like low pass filter, or killeringer...
Howdy!
Now For My Game I Already Have A Couple Of Songs And A Couple Levels
And I Want To Have It So i Can change the song in the rooms create event
And Maybe Change The Point Of The Song Like How Far Along The Song Is
So I Can Control The Song Type And Point In The Song In The Rooms Create...
hi, i'm trying to set up a script that makes an object turn into a color when it takes damage:
//damage_color(color)
alarm[1] = 7
image_blend = argument0
if alarm[1] = 0{
image_blend = c_white
}
the problem is that when i call the function damage_color(), the object wont blend back into...
Hello,
Is there any AdColony documentation aside from this?
I've initialized video ads, called them, but do not understand how to detect video completion. Does it work within asynchronous events?
On GameMaker Studio Professional v1.99.533, I'm using the audio_pause_all() and audio_resume_all() functions in my pause/menu object. It works great in Windows, but when I change the target to HTML5, sounds still work, but any sound that was previously playing doesn't resume.
In the browser...
Im new to programming and GML but im pretty good with math up to algebra 2, so i started looking at youtube math videos that are relevant to GML and game programming to help me learn GML, and its working!
I came across this one in particular that has really helped me understand whats actually...
I have a 2D array that I'm searching using a function. The array:
global.list_rooms_bot_bomp[0,0] = rm_Level4;
global.list_rooms_bot_bomp[0,1] = 1;
global.list_rooms_bot_bomp[1,0] = rm_Level5;
global.list_rooms_bot_bomp[1,1] = 2;
etc. ...
The function takes room and returns the corresponding...
Generally, it's a bunch of suggestions that are supposed to enhance the callback functionality in GM. I don't know how feasible they are given the GML engine, but I think they're still worth mentioning.
Probably the most important of these is script_execute_array(script,array) function, or...
Hi,
Since I'm very new to GameMaker I was wondering what's the technique to implement complex algorithms that usually are implemented using complex datastructures (C structs for example).
It seems that GM has very limited data structures and doing something "simple" like sorting a list with...
Hey guys (and gals) :D
I currently have a function for a horizontal facing Sine wave, but I was wondering if I could get help with making it into a vertical one if you get what I mean.
The current code:
var Amp = 100; //How "Stretched" the wave is
var Freq = 32 //How much to increase the...
Hi, si i recently started making a shader but i cant find the inbuild functions or variables or w/e theyr called anywhere in the manual.
im talking about the 'r' for red, 'b' for blue, 'rgb' for red/green/blue, 'x' for the x pos etc.
im working on the GLSL ES option. i tryed writing glsl es in...