fps issues

  1. B

    Windows Recently updated Game Maker games runs slow on my computer despite working fine before

    Hi, sorry if it's not the good place to post this but I really don't know where else I could talk about this. Basically I have played three games recently (The Void Rains Upon Her Heart, Terrene - An Evidence Of Life Game and Nuclear Throne Ultra, all of those ran at 60 fps perfectly a couple...
  2. B

    GameMaker FPS Dropping Issues

    My game frames per second is set to 60. I noticed when in-game, the fps would drop to 52-57fps and even lower in full-screen. This issue popped up recently as I had no prior issue before hand. I messed with the sleep margin, loading and unloading textures/audio. But I still run into the issue...
  3. Plura

    Windows Periodic FPS Drops Across Multiple Platforms - Request for Explanation and Fixes

    I've been noticing a consistent issue regarding frame rate performance in Game Maker, specifically periodic drops in FPS. This phenomenon has been observed across multiple platforms including Android, Windows, and I believe, iOS as well. To illustrate the problem, I've created a small demo that...
  4. RyanC

    Android Physics Particles Causing Game to run at 120 Room Speed when Frame Skipping Draw Event

    Hi All, I have recently implemented water physics into my game and have noticed strange results on Android that speed up the game to what looks like 120 room speed. The game has a lite graphics setting for older devices which frame skips the draw event 1/2 but when using this lite mode on an...
  5. YoSniper

    SOLVED Why is my FPS so slow?

    I am trying to develop a very simple game engine. Right now, I only have three rooms. The game is supposed to run at 50fps, but for reasons I cannot seem to figure out, it's running at 32fps. I literally only have two objects in the first room. The conditions in the code are relatively simple...
  6. Derik.NET

    Android Bizarre Android FPS issue

    The issue is my average FPS on both my game and in a blank project seems to stay between 60-90 fps, but after going to home screen and returning to the game the fps jumps to 700. Even weirder is sometimes it will drop to around 300 fps after a few moments. I have been unable to associate this...
  7. Qlak

    Question - IDE Huge FPS drop after updating to new runtime - what can be done?

    Hello, I decided to ask for help, because I run out of ideas what to do :(. I've been creating my game for quite some time now. I never had any issues with IDE. Until now. I use Steam version, I update every time it is necessary, everything is clean. I've been using it for years. Recently I...
  8. B

    SOLVED I want to prevent the game speed from being slowed down by changing the descriptive fps.

    I want to prevent the game speed from being slowed down by changing the descriptive fps. When I set the max fps of my game to a lower value from nvidia control, etc., I want to prevent the game speed from becoming very slow as a result of the reduced max fps. To put it succinctly, I want to...
  9. D

    FPS increases and stays there when I move in and out of windowed view.

    The game is physics based. I have created a code to be used from an in game menu which is designed to move my game to a windowed view : window_set_fullscreen(!window_get_fullscreen()); The game goes to a windowed mode, and the FPS increases. If I then maximize the window it remains at the...
  10. M

    Low fps ?

    Hello ! It's been a few months I'm using GameMaker to try to create a small game, and it's been a lot of fun. I'm still on free version, but I'll pay the subscription as soon as needed. But I'm having an issue now : my game is getting low fps quite fast. When I use the "debug mode", it's...
  11. S

    FPS problems

    Hello everyone! I'm having a strange issue with the framerate of my game. I recently reinstalled GMS2 and noticed my game will now only run at 50 fps, even though the framerate is set to 60. When I change the desired framerate to something higher (for instance 120) it runs at that framerate...
  12. V

    Issue of fps drop

    Hello, The value of fps sometimes drop under the 60 fps that I fixed, while fps_real is always bigger than 1000. fps_real did not drop. I don't understand why it lag, I checked the profiling and nothing is strange. I also checked if I didn't change the gamespeed: that's not the case, it stays to...
  13. Vinsane

    Android Android Game Slows After 30 Seconds?

    Hi Guys! I have a strange problem where my Android game slows down after around 30 seconds? It's almost like there is a massive FPS drop which causes my sprites animations and anything on an alarm based setup to be slowed. Am I missing any important codes that you guys know to help improve the...
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