font not working

  1. L

    GameMaker Rendering symbols in GMS2- help

    Hi, I have some symbols I want to render in my game. They render fine in the programming area so it's odd that they wouldn't otherwise render in game. I've tried using several fonts... Is this just not possible? I'm attaching two images, the first shows the symbols rendered in the programming...
  2. D

    GameMaker Text with font created using font_add() is not rendered

    Hello everyone. I created a new font with font_add function. When I select this font, the text is not rendered. create event active = false; point_selected = false; point_x = 0; point_y = 0; font = font_add("Arial", 12, false, false, 48, 58); draw event if (active) {...
  3. Seet

    Discussion None of my installed fonts appear under the font list in GMS 2

    I've recently tried finding a font that I've used in my previous projects only to find that it's completely missing from the list. You can see from the image that I have Diagon Regular font installed but unfortunately it isn't popping up under the font list in GMS 2. My installed fonts can...
  4. C

    Legacy GM [SOLVED] I may be dumb, but I am having trouble with fonts

    Ok so i am making a text box and it works fine without setting my font (which i called fnt_text) but when i set it (this is all mostly in the draw event) the text doesn't show up at all. maybe i made a mistake so here is my code: create event //settext variable text = "i gotta make this string...
  5. Goldoche

    Windows [Solved] Can't get extra characters from font to fit inside the texture page.

    I'm doing localization in my game and I want my main font to have extra characters like these "şŠšŢţŤťŦŧŨũŪūŬŭ". My font actually has those character but I can't enable them in gamemaker. When I extend the font range from "32 to 255" to "32 to 511" or "32 to 382" I have an error that says the...
  6. Daniel Mallett

    Add font

    I am trying to add a font in code. I found the following in the manual. I get an error saying incorrect token. I removed the quotes so surrounding arial and I get a can find variable error. I thought there might a fnt_arial. This does not work. I took this directly from the example in the...
  7. C

    Font glitch

    Hey everyone, I'm currently working on a game called Orbulus, where you guide an orb through a strange world collecting crystals and jewels while avoiding enemies and other hazards. In the game, I have made it so if you have not collected all the crystals in a level, and you try to go for the...
  8. I

    Legacy GM Help all fonts are not working!!

    When i try to use a new font all text become semi opacity and it happens whenever i try to use the function "draw_set_font(name)" . And i really wanna use a different font than the standard one.. * I have tried to do it on a clean project and it's the same result * They don't work both in in...
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