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  1. M

    Question - IDE Reloaded gamemaker because rooms weren't loading. All files(such as sprites) were kicked out from their respect folders & I lost some sprites.

    I was coding my final project for school at home when I noticed nothing I changed in rooms would change on running the program. I needed to test these things, so I saved & reloaded(exited out of Gamemaker, and reopened the file). When I came back, I had a huge resource load error, & all my...
  2. Erik Leppen

    Windows Get_open/save_filename for folders? Using folders for savegames instead of single files

    My colleagues and I are creating a game that uses .json files for savegames. While we're in internal testing mode with developers only, we're using get_save_filename() to save our game levels (called "worlds") and get_open_filename()to load saved worlds. Saved worlds follow a specified file...
  3. M

    GML How to get all path ids/indices?

    I have a room with a path layer (this one for organization because path layers can have only one path), but then that layer has a bunch of path sublayers, each with a different path. How do I get each id/index of the paths used in those layers? If that's not possible, I also have all those...
  4. L

    Putting an Object in a folder breaks my game

    I'm in the very early stages of a simple strategy game which involves picking up things with the mouse to move them. At some point the object/mouse tracking seemed to break unless you moved slowly but I couldn't understand why as that's pretty much day one code I've not touched since. I've...
  5. N

    Mac OSX Room editor folders keep opening automatically

    While using the Room Editor and adding a new layer of any kind, it automatically opens up all the layer folders in Layer View, which is quite frustrating when I have multiple groups of layers in different folders, and I have to keep collapsing them. Is there a way to stop this from happening? Or...
  6. M

    Renaming folders?

    Can we rename folders? We can rename files or even create a new folder, copy all files in that new one and destroy the other one but before doing it i just want to be sure that we really cant rename folders/directories. Why doing it? In working_directory my main folder is the version of the...
  7. A

    Room Editor Auto opens all layer folders

    Greetings GameMakers! Whenever I go into the room editor, all of the layer folders are automatically opened. I've got a lot of layers and folders for organizing them (I'm using something similar to @MirthCastle's sorting method and something close to his layer conventions. Check it out below if...
  8. Erayd

    Windows Missing Folder

    I always create an 'Assets' folder inside of the game maker project folder for each game I am working on. Then inside that folder I have sub folders for music or specific art pieces. I decided to start working on a new project today, went to an old one to get a jump start on the project and I...
  9. D

    Question - IDE Duplicate Png created in folder

    Hi it seems that when I import certain PNGs, GM creates a duplicate sprite in a nested folder called "layers". I check in the folder tree of the project and there are actually 2 of the same png. I made sure that in the export of the png (from photoshop) there were no layers, (I didn't think that...
  10. V

    I'm having trouble making a list of files

    I'M USING GAMEMAKER 8.0! So, what I'm trying to achieve is a list of all the folders and files in a specific location being drawn in the game. Let's say I have a folder named "Test", and I want all the stuff in the "Test" folder to be displayed as a list. For example, the "Test" folder has two...
  11. A

    Arranging external files in neat folders?

    I have a lot of things exported with my game exe file, most specifically the soundtrack (in Sounds) and some inis (in Included Files). I was wondering how to arrange them in neat folders (not in the GMS IDE but in the actual exported zip / game folder)? It's probably simple but still, I...
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