Restricting Unwanted Repetition with Flags
GM Version: All
Target Platform: All
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Summary: A summary of flag patterns for GML development.
Introduction
This guide documents 4 commonly used flag patterns for general GML development. Protecting one-time actions against...
Hello,
I'm pretty new to Game Maker, and programming in generall, and I wanted to ask if its possible to make an event happen after a certain number of enemies was killed (in an Rpg game for example)
For example when you kill 10 enemies, a door opens, or another person joins your party but if...
UPDATE: v2.0.2; New:
Last version included as a rollback-possibility
Clearer seperation between global and local Flags
Reduced amount of macros to use
Added possibility to access local Flags of one object from another
Added shortcut-functions that are very useful if Flag system is intensively...