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field of view

  1. Divinik

    Shaders Only Draw Unobstructed Part Of Sprite?

    I have a vision cone sprite that enemies use to signify their field of view. I'm trying to figure out how to make it so that when a part of the sprite is overlapping with another sprite, that part is not drawn. Basically like a spotlight, where the light would stop where a solid object is. Any...
  2. darijs1

    npc field of view problem.

    i didnt know where to post this, my appologies if this is the wrong section. ---------------------------------------------------------- Once upon a time.... (you can skip this part) ---------------------------------------------------------- im working on this small top down shooter game, and im...