1. L

    GMS 2.3+ Problems trying to use the GPS Location IOS & Android extension

    Hi there! In advance, thanks for the help. I am having trouble trying to build an executable using the "GPS Location IOS & Android" extension from XYZlab "cmd" /c subst Z: "C:\Users\luise\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" elapsed time 00:00:00.0849969s for command "cmd" /c...
  2. Warspite2

    Android Google Play Licensing Extension - error importing extension into project

    In my project, I attempt to import the new Google Play Licensing Extension v2.4.3 by right clicking on my extension area in my project within gms2 and selecting Add Existing From My Library, then I will find the extension I need and download then import it, like i've always done successfully...
  3. LittleAngel

    Job Offer - Programmer Programming an extension

    Hi, I am looking for a programmer who could program a mipmapping for Game Maker Studio v1.4.9999. I know there have been mipmapping extensions before, but either they can't be found, or they don't work with this version of GM. MishMash had created such an extension which was perfect. No...
  4. clee2005

    Android Merging Android manifest from extensions

    Hi gang, I'm hoping someone can help me understand why I cannot replace this <meta-data> tag in the AndroidManifest.xml : <meta-data android:name="com.google.firebase.messaging.default_notification_icon" android:resource="@drawable/notification_icon2" tools:node="replace"/> The...
  5. G

    .js file in HTML extension not loading

    Hello everybody, I'm trying to extend derme302's great three.js wrapper for HTML 3d (https://github.com/derme302/gms-j3d) with a function to import .gltf files. I've put this code: // J3D GLTF LOAD import { GLTFLoader } from 'GLTFLoader.js'; function j3d_gltf_load(pathToModel, scene) {...
  6. KironDevCoder

    GMS 2.3+ Running game with my extension crashes it?

    I'm working on an GMS2 extension, however it just crashes my game? Please help me figure out why Here's the log: https://gist.github.com/AceKiron/97f48a3153202096ecd9fd878a21b75e Here's the extension's source code: https://github.com/Axocudo/Axocudo Here's the project...
  7. KironDevCoder

    SOLVED DLL throws 0xc000012f at me.

    I'm working on a custom opensource modding language called Axocudo. The DLL works perfectly fine in the unit test (in the source code referred to as Sandbox), but throws three of these 0xc000012f errors at me (probably because I'm calling 3 of the functions.) Why is this happening? I'm using...
  8. W

    Can I add a constructor function to a extension?

    Basically title. I am new to coding extensions and am having trouble with adding a function to an extension which is a constructor. The only thing close to this I have found on the matter is this thread...
  9. KironDevCoder

    SOLVED How to call GML functions from within C/C++?

    I managed to create an extension, next step to creating an modding extension is calling specific GML functions from within the extension. But how do I do this? My guess would be that I'd have to pass ptr(show_message) as an argument from GML -> C/C++, but how do I execute the function in C/C++...
  10. Japster

    Looking for advice regarding creating an extension to access web3.min.js functions?

    Hi guys! - I've been racking my brains with this - it looks really straightforward on Youtube videos detailing pulling JS files into an extension, creating a GML-callable function name, etc, but I've spent a day so far, getting frustrated because I can't seem to get anything from the functions...
  11. B

    Asset - Extension ByteBrew: Analytics, Monetization, and Live-Ops Extension

    Hey All, Wanted to let the community know that we are releasing our GameMaker extension for our free game growth platform, ByteBrew. If guys don't know, ByteBrew is the easy-to-integrate platform for GameMaker that provides everything you need to grow your game with Real-Time Analytics...
  12. Hieran_Del8

    GMS 2.3+ [Solved] Can extensions written in GML return GML struct's?

    Let's say I have a struct defined in GML as: function special_compiler(expression) constructor { compilerError = undefined; ... static run = function(params) {...} static compile = function(expression) {...} if (!is_undefined(expression) && expression != "")...
  13. PrismaticRealms

    Asset - Objects PRAction: More than just a set of tweening functions, this is a fully featured action system.

    40% FOR A LIMITED TIME Available on the YoYo Games Marketplace and on Itch.io. Requires GameMaker Studio 2 v2.3 and up. PRAction is a GameMaker Studio 2 (GMS) module created by Prismatic Realms, Inc. It is an action/animation system that is similar to a tweening system, but is so much more...
  14. EvanSki

    SOLVED Need help with Resizing Swap chain, V-sync error, maybe an issue with .DLL?

    Alright so This is what im doing, I have a .dll that allows me to access and call windows OS functions, displaying popups, opening and closing the cd tray, ect.. When I call the cd tray to open or close, Game maker hangs and pauses until the cd tray is ready for a command. notice how the...
  15. S

    Android Open file with another app

    Hi, I've been trying without luck to create an extension to simply open up a file at a specified location (I have the location working fine) with an app of the users choosing (or the default app if they've already specified it) - is there anyone that can help with this as extensions have really...
  16. chirpy

    iOS UIApplicationDelegate implementation issues

    I'm branching from the official 2.3.1 release thread to not dilute other issues and discussions. https://forum.yoyogames.com/index.php?threads/gms2-version-2-3-1-beta-release.79757/post-477098 @clee2005 First thing, yes the iOS_IAPs extension's code should be modified as well; otherwise it can...
  17. U

    Asset - Extension [Android] Extension for in-app update and reviews

    Hey guys, google provided a new feature with Google Play Core, where you can show a dialog for updating your app (Android) in-game. I created an extension that allows you to use that! You can also ask for reviews in-game. One small problem is that GM2 is not generating the yymanifest.xml file...
  18. Edu Shola

    Android GoogleplayServicesExtension and GoogleplayAdsExtension not working

    I noticed extensions aren't working in built apk for testing, googleplay ads, googleplay services etc but they work on built ios ipa. its been over 10 days and no reply from YoYo QA Dept. Id appreciate your help. Compile logđź”»
  19. B

    Job Offer - Programmer IOS Ad Mediation Extension Needed [PAID]

    Hi everyone, We're currently looking for an GMS2 IOS ad mediation extension to help boost ad revenue for our app since GMS2 doesn't support ad mediation. If you're able to code an extension please contact me below. Email: benj.parisella@gmail.com Discord: Benjadetto#0865 Thanks, Ben