• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

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    Design Game Design Essay (Half-Life 2)

    I wrote an essay back in December about Half-Life 2, and how it uses it's interactivity to enhance it's story telling, rather than being a game with story dropped onto it. It's a bit spoilery for Half-Life 2, but if you like the game and are interested in reading it, here is a link...
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