editor

  1. Dimsum Cart Studio

    SOLVED Chinese Font Problem

    I change the ini file to UTF-8 to fix the bug. =================================== Hello, I am using font editor and can't use it right. The English font is running good, but the Chinese font trouble me. I create a font asset and choose a Chinese Font, add all the characters I...
  2. pamelahoward

    SOLVED Particle Emitter Delay in Editor but not Game?

    Hey all, new to particles. I used the editor and clicked the "Copy GML" button. Wondering why the delay shows in the editor but not in the game? //ps_fw_1_trail var _ptype1 = part_type_create(); part_type_shape(_ptype1, pt_shape_flare); part_type_size(_ptype1, 1, 2, 0, 0)...
  3. HooptyDaDoopty

    Question - IDE Editor and code font looks jagged, really bad

    Hey all! I've just downloaded GMS to try it out, but immediately I get thrown off with the font all around the editor, (especially in the code editor) looking like this: Is there a setting, or anything I can change to make it look good? Is this just a "feature" of the free version? I've tried...
  4. realCGG

    Question - IDE Why does GMS2 insist my pasted sprites are brushes?

    The main reason I use GMS1.4 vs GMS2 is because of this. Why did yoyogames think it was a good idea to make such a seamless feature so clunky? Is this just an issue with my pixel software (PyxelEDIT) or does this happen to everyone? This is the main reason I don't use GMS2. If there's a fix...
  5. NullCode

    SOLVED Finding the ID of an object within gamemaker

    I have a game that I'm making, and in the project, I have code to spawn a weapon based on a csv table (this is for better modding support and scalability down the line). There are a few weapon template objects and I'm wondering if there's an easier method of finding object indexes for spawning...
  6. A

    Alpha Aptikube --- Early Public Alpha Now Available!!

    We are creating a feature full puzzle game with hundreds of planned levels and dozens of planned concepts. We are a small team, but we are more than one. We loved the game that inspired us and wish to have more! more! more! Early Public Alpha - Download All Cloud and network functions have been...
  7. FoxyOfJungle

    Could anyone give me some insights on how to get the position of a text?

    Hello! I'm making a text editor in GML (for Utiki), and I need to color the text. I'm wanting to do this via shader (as it's much lighter than using many draw_text and draw_set_color. Scribble would not be an option too): I want to color the text using the fragment's position, which is based...
  8. shui.bdr

    changing variables of an instance

    so i need to make a moving platform, normally i'd create two objects with different directions, one for the platform that moves in the y axis and the other for the x axis, but i thought that there could be a way to change a variable of 1 single object and then in code say that for example if...
  9. Arzulo

    VIM support within GMS2 editor?

    Is there any chance in the future that VIM keybinding support will be added inside the GMS2 built-in editor? I already know it's possible to use external tools like VSCode, or WSL with VIM, or GMEdit to open project files and produce your code that way, but having to multi-manage programs is...
  10. P

    Mac OSX Sprites too saturated in editor and game

    Hello everyone! :) I'm relatively new to this community. I'm using GMS2 since about 2 months. After a quick search, I didn't find my topic covered here so far, and since I'm a beginner, I hope you bear with me being potentially not well informed. Anyway, with out further ado, I present you my...
  11. L

    Question - IDE How To Connect Multiple Objects in the Editor?

    I'm wondering if there is a way to show connections between multiple objects in the editor. For example, say I have a Switch and a Door that are "connected" through an instance variable. In a level I may have a Switch 1 that opens multiple Doors that share the same instance variable. Then I...
  12. jobjorgos

    How to simply add/remove objects in a room in GM2.3?

    Very simple question, how to simply add/remove/move objects in a room in GM2.3? I cant click any objects, I cant remove anything, and I cant add anything. I have read the room manual but I couldnot find the answer there.
  13. O

    Alpha Classic Sprite Editor - The old GameMaker sprite editor remade in GMS2!

    About Classic Sprite Editor is a project aiming to bring the old sprite editor to life in the style of GameMaker Studio 2. Every aspect of the good ol' editor is being brought to life once again as close as possible! Yes, that also means that pasting an image will be made a selection, and not a...
  14. JaimitoEs

    Asset - Extension DarkSpine Level Editor FrameWork [2.3.18] [7 MAY 2021] Full Release GMS1/GMS2/GMS2.3

    DarkSpine Keyboard ShortCut Manual DARKSPINE LEVEL EDITOR FRAMEWORK What is promised is debt [UNDER CREATIVE COMMONS V1 LICENCE. Git hub repository: https://github.com/jaimitoes/DarkSpine-Level-Editor-FrameWork/edit/main/README.md Because new lessons are learned every day, and unite we can...
  15. S

     Highlighting brackets

    If anyone has worked in IntelliJ, then you'd know that when you put the end bracket '), }' doesn't matter which one, it highlights the opening bracket. In GMS2 you have to go one insertion/space before the ending bracket, and it will highlight the starting bracket then. I don't want to have to...
  16. emicarra

     GMS2 Sprite editor bugs

    Hello, here are some bugs i've noticed but i don't know what causes them since they happen randomly. 1- After deleting a selection by pressing "supr", the pixels inside that deleted selection start re-appearing when they become in contact with a line im drawing while holding the mouse. 2-...
  17. Nocturne

    Asset - Scripts Destructible Terrain

    MARKETPLACE: https://marketplace.yoyogames.com/assets/8179/dynamic-destructible-terrain ITCH.IO: https://nocturne-assets.itch.io/destructible-terrain LIVE DEMO http://nocturnegames.nocturnecreations.com/html5games/Terrain/index.html This GameMaker Studio 2 asset provides a complete and...
  18. FacesOfMu

     Code/Script Editor Keyboard Shortcut: Ctrl =

    Hey there, I'd love a keyboard short cut to turn selected text like this: var num = x; this_object.attacker = enemy; enemy.attacking = this_object; enemy.x = lengthdir_x(40, this_object.facing); if(this_object.facing >= 270) enemy.y = meeting_place(x,y,obj_bullet); into this: var num...
  19. S

    What sprite editor do you like to use?

    I'm honestly curious which editor you guys prefer for sprites. I've recently started using GraphicsGale and I absolutely LOVE it. I really like being able to make sprites in layers since it makes animation sooooo much easier. Plus it's free so that's fantastic for my cheapness.
  20. E

    Gamemaker 2 Sprite editor/creator

    Hello Everyone. I've been having a little difficulty with the gamemaker sprite editor. I have an UGEE tablet monitor I use to draw, and I've been trying to create the sprite animations using gamemakers built in editor. The problem is, I have no idea how to create the next frame for animation...
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