drawing

  1. H

    Struggling with "Surfaces" . ( GONNA FREAK OUT )

    I was working on a "digital design software" project on GMS2 and it requires a surface system as a matter of course but after a few failure in this project i've decided to create a brand new document and try learning how "Surfaces" actually work . i have a default room and an object in this new...
  2. orSQUADstra

    Alpha Classic Sprite Editor - The old GameMaker sprite editor remade in GMS2!

    About Classic Sprite Editor is a project aiming to bring the old sprite editor to life in the style of GameMaker Studio 2. Every aspect of the good ol' editor is being brought to life once again as close as possible! Yes, that also means that pasting an image will be made a selection, and not a...
  3. A

    GMS 2 Need advice on drawing a level (optimization)

    Hello everyone! I'm new not to just GMS, but game-dev in whole, though have pretty much experience in other programming-related stuff. That's why I need some more experienced advice for my problem. I'm going to have such type of procedurally generated levels in my game like on this...
  4. I

    GMS 2 'Drawing' in game

    I want to make a game that lets the player 'draw' things in game, using the mouse as a sort of brush, with an adjustable radius for size. I want the object the player draws to then have a collisions on it and count as an object with its own code. Does anyone know what the best way to do this is?
  5. K

    Is there a way to justify text on a page, unlike left, center or right?

    Just like how we can justify text in MS Docs. I see three types under draw_set_halign, how about justify on page?
  6. EvanSki

    GMS 2 How could I draw sound waves?

    I want to take any sound file that I add to my project (Snd_bing for example) And draw the actually waves of sound you would see for it in audacity But draw them at the same time its playing I have no idea how i would go about this. I was think I'd have to do something with getting the pitch...
  7. Tsa05

    draw_triangle_rounded() - Is there a better way?

    Howdy persons, Simply, I didn't learn the proper terminology when I should have. Blah blah public school systems, anyways... while trigonometry concepts have become ever-increasingly clear to me on account of programming, it's plausible that I just simply haven't the knowledge of what to...
  8. Pfap

    Windows [SOLVED]Corrupted text drawing

    I'm not exactly sure why this is happening. I added some test code to a rooms creation code editor, then later removed it. After deleting the code and closing the creation code editor the ide asked if I wanted to reload or save, with the room creation code being the only thing listed as changed...
  9. Pfap

    How to find a sprite on large canvas?

    I have a character sprite and then I have separate items the character can equip. The character is on a 64X64 canvas. Lets say I have spr_hat, currently to draw the character with the hat on I just draw the spr_hat onto the spr_character. Which works well, but it also means that I am drawing the...
  10. K

    Pixels getting cut off when drawing lines (with draw_line, draw_primitive and vertex_create_buffer)

    Hello Everybody, i'm using GameMaker v1.4.9999 and i am currently trying to do some stuff using verteces and shaders. EDIT: The problem also exists in GMS 2 While doing some testing i noticed something strange: When drawing verteces with the primitive type pr_linelist some pixels of the line...
  11. B

    How can I make a sketching/writing/drawing game?

    I want the user to be able to draw stuff on the screen which should look like pen/pencil drawings. I couldn't find any tutorials or any examples for this. Any help would be appreciated. Thanks for reading :-)
  12. Shadowblitz16

    GMS 2 (SOLVED) draw_rectangle draws semi transparent pixels on fill and some other things

    does anybody know why draw_rectangle(0,7,127,7,false) is drawing a semi transparent rectangle? also it seems that the lines top, left, and right lines are not drawing even though 0-7 is 8 pixels and 0-127 is 128 pixels which it should be drawing inside the rectangle like this.. here is my...
  13. L

    GMS 2 possible to draw game on two monitors?

    Hello. I have two monitors, and I want to draw my game to both of them, but I want to control which elements show up on monitor 1 or 2. so for example, i want all the hud elements to be on monitor 1, and the actual game on monitor 2. I know how to use surfaces. but I don't know if im...
  14. L

    GML drawing live video to surface? ( need help from CS wizards )

    Hello everybody im currently working on a project and want to know if it is somehow possible to write some kind of dll that will allow gms2 to receive some kind of video input as a surface. perhaps im too ignorant about this subject and im asking something next to impossible. my current...
  15. Daniel Mallett

    GMS 2 draw_sprite_part_ext

    I want to draw a sprite part. However I can't draw it rotated because draw_sprite_part_ext() does not provide a rotation option like the regular draw_sprite_ext does. Is this an oversight or is there another way to achieve this?
  16. Y

    GMS 2 Rotating character's animation

    Hello, I am creating a 2D top down shooter with gms, and wanted to know how to animate the character holding a gun and pointing it to the mouse without me having to draw him so many times. The camera is going to be at a 45 degree angle (like Stardew Valley, Enter the Gungeon, etc.), so it isn't...
  17. Appsurd

    Asset - Scripts Fast textbox engine

    Introduction We present you a fast textbox engine by Appsurd! Tested on GMS 1.4, should work on GMS 2 as well, except for the scrolling part. You must first initialise the textbox, and draw it in the Draw Event! You can change a colour using a <c=c_black> tag and the font using <f=fnt_20>. We...
  18. Sanctifier

    Legacy GM [SOLVED] Trying to make an Ion Gun like in Crimsonland

    Hi Everyone. So I have a weapon in my top down shooter called a 'Tesla Rifle'. I want it to function similarly to the Ion Rifle in Crimsonland. I have the whole AoE damage aspect working fine, however I'm having trouble figuring out how to create an effect where you have 'energy links' from the...
  19. T

    GML [SOLVED] draw_set_alpha not effecting triangles

    Hey, first post so forgive if I miss any etiquette. I'm having trouble getting draw_set_alpha to behave as expected. My draw_set_alpha calls do not make the triangles disappear when triangle_visible equals zero (on a repeating timer in the step event). I know for a fact that the value is set to...
  20. Pfap

    making text more "readable"

    When using the draw_text function by itself my words or score always seem flat. Do you have any tricks to make your text easier to read or a way to make it "pop"? I usually just put a shadow behind my words and scores to give them some depth and will probably continue to, but what styles do you...
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