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draw end event

  1. W

    SOLVED Problems with draw_getpixel [GMS 2.3+]

    I am utilizing a grid-based battle system and I want the attacks to flip the tiles they affect in the range that differs between attacks. I want to be able to easily create these attack ranges via sprites as shown with the black and white example. It currently draws the sprite to the top left of...
  2. E

    SOLVED Draw End Event not happening

    Hi, I have a long standing project I recently moved from GMS 1.4 to GMS 2, and although the transition has been very clean, (props to the GMS 2 dev team on that one,) I came across what I’m thinking is a bug in GMS 2. My game is a top down game, where I am shifting the depth of the instances in...
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