drag & drop

  1. Z

    Game Maker 8 Drag and Drop P-Angle and Radius, object follow

    Hi, I remember that you could make an object stick to another following it with those variables, also spinning around it only changing some values in the step event. I remember all you had to do was establishing 2 variables in the create event and then two actions in the step event. Please help
  2. M

    D&D Collision Issue

    I'm not even sure if I'm posting in the right place, this being my first post, but, I do not know how to solve an issue I am having with my game. I would really appreciate any help. I want to make my player object restart the game if it collides with a certain object if the space bar is NOT...
  3. TyGamess

    Drag And Drop with Path-Finding

    Idk if was a post already. But how to i drag and drop an object that has path finding codded into it? Here is the code I have so far: if treached = false { sprite_index = spr_villagerMoving if (!instance_exists(target)) { // create new target var gx =...
  4. P

    Legacy GM [Solved] Graphics Worsen After Changing Rooms

    Hey guys, I'm making a shmup that, so far, really only has one level. I recently made a title screen, but when I use the Change Room or Next Room action, the sprites for the one level's objects are in a lower resolution compared to how they look when I have the level play as the game starts...
  5. Matthew McIntosh

    *Solved* Noob Character Movement

    So, I am returning to game maker after well-over 5 years away and I'm finding that picking up at my previous skill level is clearly not an option (I've forgotten everything it feels like). Anyway. I was messing around with a super-simple character movement my mouse clicking I did it two ways...
  6. J

    Collision Object/Collision mask

    Helloo! I am using Game maker Drag & Drop and I have a problem with my collisions masks ( I guess?).. But first the problem: I have a collision object with a normal collsion set up, so my player should be able to walk on it and against it, but not through it. But since I scaled the collision...
  7. G

    Custom Cursor in Drag and Drop

    Hey, I'm developing a sort of five nights at freddy's style game for my girlfriends birthday coming up, and one of the things i wanted to include is a custom mouse cursor while within the game. However, i don't have any coding experience except for other types of games i've made in game maker...
  8. Liam Earles

    Legacy GM Ideas for Wall Jump mechanic

    So, I've been working on a game where I did a wall jump with 2 separate objects, and from what I learned, switching objects like that is bad practice, and cause the game to do frequent crash bugs. So I tried to do one object and I followed Shaun Spaulding's tutorial, but it didn't work. So I...
  9. Liam Earles

    Legacy GM Crouching not working

    So, I've been making this game where I would like the player to crouch. My problem is, when I made a separate object for the crouch character, it seems like even though I hold down it would revert back to the idle position of the character. If I did something like, "press down to change to the...
  10. L

    Asteroids Random Sprites

    Hello, NooB needs some advice. Doing the Asteroids tutorial Drag and Drop mode. I am not at home so can't post the code, but maybe you can help anyway? As per the tutorial I use Random function to assign three different sprite sizes to Obj_Asteroid. The Sprite options are: 1. Spr_Asteroid_Sm...
  11. L

    Drag and Drop or GML for teaching 10-14 year olds

    I know this is a weird question but if I'm teaching a group of 5-8 students game maker should I use drag and drop or GML. I want to teach GML for a few reasons. I believe kids are not as stupid as many think and I believe they can understand what "x = x + 5". Many people (most who don't even...
  12. LibrarianOz

    Drag And Drop How do I make One Way Platforms Using Drag & Drop?

    I have not found a single tutorial that shows how to do one-way platforms using the drag & drop method. Could someone please help? I am using GameMaker Studio 2
  13. D

    Drag And Drop Destroying an Instance when Collision Stops Happening

    Hello, I'm very new to GameMaker DnD and programming in general. I'm creating an object that spawns an instance of a different object above it, but I would like the instance it creates to destroy itself once the player walks away. How would I go about this? I can only get the instance to create...
  14. flyinian

    (Solved)Is D&D good practice

    I am wondering if D&D is good practice for seeing how code is formed. I havent used D&D so, im not familiar with it but, i remember a "show code" option and I thought that it might be good practice for code visualization. You create a small project with D&D and then you read through the code...
  15. P

    Animating frames are overlapping

    Hey, I'm pretty new to GameMaker and I'm having a bit of a problem. I'm making a SHMUP set in the ocean and I want to create a wave that trails behind the player when they move to the bottom of the screen. I was able to do this with an animated sprite, but each sprite frame stays on the screen...
  16. R

    Sprite mirroring glitching

    Hi, I'm new to these forums, I'm sorry if I'm posting in the wrong place. But I'm needing help, I'm trying to do a game jam but this is happening in my game: I don't know how to fix it and thought asking on the forums would help. This is my first time making a game.
  17. EvanSki

    Discussion DnD vs GML

    Welcome to my ultimate thread about Drag and Drop and Game Maker Language. Basically I'd like to have people talk about there thoughts on whats better to use and why. In my personal opinion I think GML is easier to understand when you get the gest of it, though DnD has the benefit of being more...
  18. Liam Earles

    Legacy GM Using Checkpoints and lives at the same time

    So I've been following Shaun's tutorial video on how to add checkpoints in the game and I did okay with it. But however, I'm having trouble with using checkpoints and lives at the same time. No matter what I do, the player would respawn (sometimes) to the checkpoint, and I would not be able to...
  19. Liam Earles

    Legacy GM Lives with Checkpoint

    So I'm making a game that will have checkpoints and lives as well as a health bar and a score mechanic. Here's what the code looks like for each event. Game Start: global.checkpointX = 0; global.checkpointY = 0; lives = 3; // you should probably have 3 as a variable just in case you want to do...
  20. T

    Can't Switch Rooms (on click) with Drag N'Drop

    Hi, I'm super new to programming and am just making a small game for my school's science fair, so naturally I decided to do it with Drag-n-drop mode. I've created room 0 as the main menu with the animated logo and stuff; created an object that would take the player to the next room, but it...
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