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drag & drop

  1. A

    GML Visual How do I use sequence moments in Drag & Drop?

    I'm trying to make the game fade out and fade in with calling a function at the end with the help of a moment to remove said sequence, but the sequence just stays in the room which means the function doesn't run. I've read something about only methods working for such things, but I just can't...
  2. Dynasty Games

    Drag and Drop "Execute Code" actions no longer working

    I downloaded the new IDE v2023.8.0.98 and Runtime v2023.8.0.145 today, and now the drag and drop "Execute Code" action no longer works. I've been developing a game using drag and drop events, but I mostly drop in the "Execute Code" actions and do everything through GML code. I know, it's...
  3. C

    Zoom in using Drag and Drop

    I am rather surprised that there isn't a single tutorial out there, on this subject. Is it possible to change the size of a camera with DnD? I want to open a room with a simple zoom-in effect. If there is a function to change the current camera dimensions, all I would have to do is set that to...
  4. L

    Drag N Drop - Keyboard String

    Hi all, Is there a Drag and Drop tutorial on how to create a text input box via keyboard string? I found a coding one https://gdpalace.wordpress.com/2016/12/06/text-input-box/, but I cannot figure out how to implement this using drag and drop. Thanks!
  5. C

    Need help with an issue making object stick to/follow character after collision

    Hey there, I am a beginner coder who is trying to teach myself and am currently working on my third build in drag and drop; a classic snake remake. I have set up all character directions and speed. and have set it that a new object will randomly generate on the map every time the orig. object...
  6. D

    GameMaker Having trouble with precise collisions (drag and drop)

    Hi, so I'm very very new to Gamemaker, and I need some advice because I'm stuck lol. I'm trying to use drag and drop to make a game I've been working on. I'm in the beginner stages and I'm just starting to work on collisions. For some reason, though, whenever I set the collision mask to...
  7. C

    GML Visual Lighting

    Hello all, I have been looking around the internet about lighting systems. I'm still pretty new to Game Maker and I wouldn't take this on if it wasn't important. I say that lighting will be the core mechanic that drives the majority of my game. Between changes in the world, events, mood, and...
  8. B

    DnD simple horizontal or vertical bounce

    Hi there, I am a teacher and have not managed to find a very simple solution to this problem for my students using drag and drop code. I would like to make an enemy sprite that simply bounces back and forth of a wall. This code should be something as simple as (I will write in GML for...
  9. V4NTT4BL4CK

    Windows Collision and Drag & Drop problems

    I was trying to use Drag & Drop following a tutorial on YT, but when I ran the "game" I get an error on my screen and I don't know how to solve it
  10. M

    GML Visual How can I make two objects repel each other?

    So I'm trying to make a racing game with DnD and i'm trying to make the two cars repel each other when they collide, but i'm pretty new to GMS. I've tried several things but I just don't seem to be able to do it. Please help. The attached picture is how it looks...
  11. M

    GML Visual SOLVED - Drag an object after left mouse down on it

    Hi guys, my problem is probably very simple but I'm a newbie, so be patience šŸ˜¬ I'm using DnD to create my software and now I should move three object (one object at time) to a goal. The idea is to drag every object with left mouse down on it, but I can't find the right commands. Thank you very...
  12. H

    GML Visual I suck at working with global variables, help me.

    Basically what this is supposed to do is that when a local variable has a certain value it sets a global variable with a value of 1, then another object gets that global variable and if the value of that variable is 1 then it plays a sound and the instance of this object gets deleted. But its...
  13. L

    SOLVED crashing while trying to assign dead state

    While trying to assign the state 'ps.DEAD' the game crashes saying the event is not defined. Except when I created the health bar, it worked and displayed correctly. hp is defined within the variable definitions.
  14. A

    Discussion Drag & Drop Feature QoL Request

    Hello there! I am currently fiddling around with the trial version of GMS2 and so far it looks quite nice and I like what I see, but I have one thing that really blocks me from having a bigger and better experience. In the Drag & Drop System, the block alignment is really bad and weird. 1...
  15. I

    Question - GML Visual Gamemaker Drag and Drop 2.3 Conversion Fail

    Hey guys. I'm trying to convert my project to 2.3. It's an ordinary drag and drop project so I don't understand why I'm having issues. There's no other error messages besides the dialogue box saying that there was an error. If anyone has run into this issue lemme know! I'd love to continue...
  16. Z

    Game Maker 8 Drag and Drop P-Angle and Radius, object follow

    Hi, I remember that you could make an object stick to another following it with those variables, also spinning around it only changing some values in the step event. I remember all you had to do was establishing 2 variables in the create event and then two actions in the step event. Please help
  17. M

    D&D Collision Issue

    I'm not even sure if I'm posting in the right place, this being my first post, but, I do not know how to solve an issue I am having with my game. I would really appreciate any help. I want to make my player object restart the game if it collides with a certain object if the space bar is NOT...
  18. T

    Drag And Drop with Path-Finding

    Idk if was a post already. But how to i drag and drop an object that has path finding codded into it? Here is the code I have so far: if treached = false { sprite_index = spr_villagerMoving if (!instance_exists(target)) { // create new target var gx =...
  19. P

    Legacy GM [Solved] Graphics Worsen After Changing Rooms

    Hey guys, I'm making a shmup that, so far, really only has one level. I recently made a title screen, but when I use the Change Room or Next Room action, the sprites for the one level's objects are in a lower resolution compared to how they look when I have the level play as the game starts...
  20. Matthew McIntosh

    *Solved* Noob Character Movement

    So, I am returning to game maker after well-over 5 years away and I'm finding that picking up at my previous skill level is clearly not an option (I've forgotten everything it feels like). Anyway. I was messing around with a super-simple character movement my mouse clicking I did it two ways...
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