drag and drop

  1. Chaser

     Drag n Drop /GML

    Just one of my thoughts for what its worth, but first let me say well done on GM2, it looks look great and the new features with the image editor, etc are a great inclusion. one of the things that are troubling me at this early stage is we now have to decide which we are going to use before we...
  2. A

    issue for removing item from mouse

    Hi everyone, i'm a newbie in gml and following this guide on youtube i've created a inventory interactive (like the guide). Now all ok ,but when i pick-up the object in the inventory and put in some object, i solve for the disappar in the inventory but not in the mouse drag drop. I tried with...
  3. 1

    Drag and Drop TO GML?

    I did a game using mostly Drag and Drop because I was new to GameMaker. However, I would love to work in what I have already in GML. I know Drag and Drop is just turned into GML for GameMaker, but is it feasible to convert everything, so that ***I*** could work with it?
  4. M

    I need help with two things =D

    Hi First of all i wanna thank everybody that helped me in my first post here about use the alerts to creat a loop by time, helped me a lot and made the whole game making more easy. Now i want to ask two new questions and i hope you guys can help me. 1- I need to create only one line of...
  5. M

    Repeat an action by a set of time (drag'n drop)

    Hi nice to meet you all. I just purchased this software and i really suck at programming so i'm using more drag and drop functions to create my first game, but i have a question and i hope you guys can help me. I need to create an event that spawn a certain object at every 2 seconds and i'm...
  6. N

    Suggestion Non-GML Learning Resources

    Hi, I'm reaching out to the community to see if anyone has discovered non-GML learning resources for more "advanced" game features. I have done some searching for this on my own through Google and YouTube. The majority of what I have found focuses on very simple, short term sort of game...
  7. J

    Drag And Drop <ask> How to make drag and drop object ?

    Please help me how to make drag and drop object ? There are two object, simply called it obj_one as source and obj_two as destination. I want to drag/move obj_one to target, obj_two. 1. When left mouse is clicked and hold, I can move obj_one to destination object. 2. When left click is...
  8. Hugh Patrick Greene

    Old GM5 Games Converted to GMS

    Greetings everyone. I have an old GM5 game that I did long ago and converted into GMS. I'm using GMS Free Standard Edition 1.4. by the way without any modules; just Windows and Steam. i am giving it away free as a guidline to BEGINNERS. It is fully DRAG and DROP. There were a few compatibility...
  9. Z

    Legacy GM Platformer engine(slopes) and how to use Applies to: Other

    I always make towers of Drag'nDrop actions to develop a good slope code.But his to hard and take to much time.How can I make an action who finds a collision free place between an specific amount of pixels? And whats mean "Applies to: other" can I use it to manipulate certain objects when...
  10. H

    Suggestion Game Maker Can Be Even More!

    Hi, it's my first thread in the forum, let me tell you my suggestions and first expressions about Game Maker Studio. First of all, it's very good tool that allows you to make a game pretty fast, especially when you are using an internal programming language. In two days I managed to make a...
  11. Anti-Icarus

    Legacy GM Collision Issues in Pong Clone

    For a few months, I was working on a Pong clone as shown by the following screenshot: I created it using the drag and drop method due to its simplicity. I have it basically working with the intention of putting in a few more tweeks to the gameplay. Now I have come across a few collision...
  12. Z

    Legacy GM Platformer slopes and non plain floors and how to use "Applies to: Other"

    I want that when the player walks it finds for collision-free space to move in the floor.How can I make that with only a few actions?Previously I tend to check every location to make that.Like:If x4,y-2 have collision go to x4,y-3 and if x4,y-3 have collision go to x4,y-4. And what makes the...
  13. phillipPbor

    drag and drop to screen

    I have Shawn's formula of inventory seted up to get started on the first person myst game engine. but I got one question, if the inventory is for dragging and dropping items. would it be dropped onto the background screen? like: If you found the key and clicked on it, it would pop into your...
  14. S

    drag and drop dress up game?

    how so ive created a drag and drop game but when i drag an object past another drag-able object the second object removes from view, how can i fix this to not do that? https://www.dropbox.com/home?preview=Animation.gif if the first link dont work try this one...
  15. J

    Character (Sprite) behaviours

    Hello, I am currently making a top-down game and I've already made my sprites and controls for the player. I have one problem. So I press 'space' and it changes the sprite to an attacking position so if the enemy touches that specific sprite, they die and if the enemy touches the player without...
  16. MegaGamer99

    Kirby's Dream Land 1- Help

    Hey guys, my name is MegaGamer99 and I need some help. Recently, I'm working on a remake of Kirby's Dreamland to celebrate the upcoming 25th anniversary of Kirby in 2017. But before the remake and the possible bonus material, I needed to recreate the original Game Boy version first to set up as...
  17. D

    Legacy GM Drag and Drop movement

    Hello! Two problems are presented on this post. #1 I'm having a issue with a drag and drop movement, which is the object is not returning to the place it should be. I'm using "distance to point" which is maybe the problem. It never returns to the exact point I want, it goes near the point. In...
  18. O

    Drag And Drop Drag and Drop to GML converter

    I teach a beginning game design course using drag and drop in GameMaker: Studio and built the following tool to convert GameMaker: Studio Drag and Drop coding into GML coding to assist them in making the transition to a more standard programming language. I'm making the tool available to the...
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