Hi, i need some quick help. Using only the D&D method, how can i add collisions to tiles in a tileset? Or is there a different way to make tiles interact with objects? Are there any tutorials on this for D&D? I just need my object(s) to stop when they hit one of my tiles in my palisade tileset...
I'm very new to GameMaker having purchased GMS2. I will over time learn GML but want to start out with Drag and Drop. I'm just wondering if there are any tutorials for drag and drop? I have followed the YoYo games drag and drop tutorial but want to get some more experience of it.
I can...
Hey all, I'm a newbie to GameMaker and I'm just planning out my first game. I do have some programming experience but was going to start prototyping in the drag and drop editor before fleshing out with GML (once I have learned the nuances of the language). My question is if I start this in drag...
Hi. So I want to have settings in my title screen, you click the word and it takes you to a different room with the settings. In the title screen room, the title fades in and music starts playing. The problem is when I come back to that room from the settings room, everything starts playing...
I'm trying to make turrets on a spaceship, and for the life of me I can't figure out how to attach the turret instance to the ship in the Drag and Drop interface. The turrets would need to follow the movement and rotation (and their own offsets) of the ship sprite. Any help would be appreciated! :)
GM Version: GM Studio 2
Target Platform: ALL
Download: N/A
Links: N/A
Summary:
Simple drag and drop method for animating an 8 direction character in GM2.
Tutorial:
Hey there guys, this video is for absolute beginners and if you are new to drag and drop. this video has not coding. This is a...
I come here with another post for help.
I am working on a project in which every 30 seconds, the scenery changes, getting day and night, and thus changing the sun by the moon.
But the question is:
How do I, when I change the scene, it is possible to kill only one type of zombie?
I have two...
Okay, I am fairly new to GMS 2, but I have been messing around with it and creating a small, random game for fun. Everything works fine, up until I turn room physics on. It prevents the character from moving, and I have tried googling it but cannot find anything. Maybe i'm just being dumb?
This...
GM Version: GM:Studio
Target Platform: Desktop (should work with Mobile and HTML5)
Download: none -- see videos below
Summary:
A video tutorial series showing movement with Drag and drop coding.
o_O Hey there guys, here is part one of this DnD drag and drop basic movement tutorial.
This...
Good evening all.
So I may be going about this the wrong way. What I am trying to accomplish is when the player (obj_player) gets hit by the enemy spawn (obj_enemy) the sprite changes to an "ouch" face. I can do this with the sprite_index code for GML. I figured that much out but once it...
We are doing a school project and after our blocks fall from the top of screen they won't fall again after they collide with another. I am willing to do scripts if needed. The picture is a before and after it will show what I am talking about.
Notes: Game Maker Version 8.1
Objects not centered...
Hey guys. I've been developing a small game and managed to get it to work with the "built in variable" "score".
I did powerups and all of these things. But when you die in game, I want the score to appear on the death screen. The score is in the player object and I created another obj_score for...
Hello,
I am trying to make a platformer with every enemy having different abilities.
However, i don't know how to use AI.
I am currently working on an meele enemy but also want to create the following;
Electricity,
Brute,
Scientist (who runs away from enemy and drops key to exit on death)...
I am trying to make a program where I click on Object 1 and drag it to object 2 and when I release Object 1 it will snap to Object 2.
My issue is that I want to have multiple Object 2's but if I just put another instance in the room Object 1 will always snap to the first Object 2 in the scene...
Did somebody make a platformer while using Drag 'n drop I would like to know how you make collision system with tilesets or object can somebody send me a demo for i try :d'
Hello all, I am new to Game maker studio.
Can someone please tell me how to create a particle system with an emitter using the drag and drop? I am trying to create a movable cloud type character. I found where the buttons are for the particle stuff but I dont know in what order they should be...