drag and drop

  1. D1Project

    Drag And Drop Drag and Drop if [...] or [...]

    Hello, Using Drag and Drop, is there a way to do if [...] or [...] ? The only workaround I found is to use an "If Expression" and put the whole expression in. For example, if I have a boss with 4 phases, but I want him to execute the same action on phase 2 and 4. In GML, we would put "if phase...
  2. E

    How do I go to a room 10 rooms away?

    I'm making a maze game, and I'm trying to make things easier on myself. I don't want to have to say "goto room ____," I want to essentially go to a room that is ten rooms away from my current room in the list, so that I don't have to create a million different objects just to go to each room. Is...
  3. 1

    GMS 2 Character placement issue with "Set Gravity Force"

    Hello everybody! I use: Drag and drop. (No coding.) IDE Version: Current Runtime: Game info: Low resolution game. Room Settings / Camera Properties: Width 160x88px Sprite size: 8x8px Viewport Properties: 1600x880px I want my character to stand/walk/land pixel perfect on...
  4. SnowsB

    "Game over" not working when losing all lives

    I'm new at programming, so I'm really dumb at it, sorry! But the thing is, i'm making my first game, and I cant add the "game over" when the players lose all the three lives. It automatically ends when losing the first live. This started happening when I put "if lives", so probably i'm missing...
  5. G

    Problem with an animation in drag and drop

    So, in my platforming game, i wanted to make it to where you would kill enemies and break boxes with a sword. So, i made the sprites i needed, one for the character and an animation for them swinging their sword. I was able to get it the character to switch to the sword animation at the press of...
  6. G

    How do i make an enemy tower?

    Me... again.. I am completely lost on how to program stackable enemies. I want to be able to stack my enemies, similar to how goombas stack in Mario. Where they all move as one tower of enemies. I'm using drag and drop to make my platforming game, and i tried looking for this information online...
  7. G

    Saving based on the room the player is in with Drag and Drop

    So, i've been working on making a platforming game using Drag and Drop in Gamemaker 2 Studio. I'm struggling with a save system. The sort of system i want is if the player is in a certain room, the game saves automatically. For example, once the player gets to a new world, saving it so that when...
  8. C

    GMS 2 How can I child one instance to another?

    I am a newb at GameMaker. I have a 2D map which you can move around. I want to add pins to the map, such that when the map moves, the pins stay in the same position relative to the map. By default, the map will move, while the pins remain stationary. I have tried creating a sub-layer of...
  9. Slyddar

    Drag And Drop Drag and Drop Platformer Series

    GM Version: GMS2 Target Platform: ALL Download: N/A Links: N/A Summary: A detailed tutorial series on creating a platformer using traditional hsp/vsp collision methods, but implemented in drag and drop. It will eventually cover collision code, states, enemies, basic tiling, parallax scrolling...
  10. I

    Need explanation on how drag and drop random works

    Let me say clear what I try to create. On top of the screen there is 3 ball spawners. Below screen is line. On start of the game, 1 ball will be already in the middle of the screen. Ball will fall down and after ball touches the line, new ball will be randomly spawned in 1 of the spawners...
  11. N

    Drag And Drop Setting a timer / countdown in 2 different rooms?

    Hey there! I'm a total noob and need to create a timer / countdown in two different rooms / levels, so that your time to finish the maze is limited. If the time is up I want the player to respawn at the beginning... Please help me achieving this with Drag and Drop
  12. N

    Drag And Drop Making connected paths for a maze?

    Hey there! I'm a total rookie and I have no idea how to make it that my character can only walk within the light pathways (see attached file). Please tell me how to achieve this in DnD!
  13. N

    Drag And Drop [SOLVED] Switching levels/rooms after last frame of cutscene?

    Hey there! I made an frame by frame intro animation, which is controlled by button pressing. Every time you press any key, the frame changes one step forward. Now I want that after the last frame it changes the room/level to the actual gameplay part. How do I do that? The attached file shows my...
  14. A

    Drag And Drop Display Health Damage

    I'm currently having issues with RNG and variables, Essentially in my RPG, I want to display the amount of damage done to the creature when attacked, but I have a generator choosing a number and then the number actually affecting the monster is rounded up or down. and the problem I have is...
  15. L

    Editable Text

    I'm trying to figure out how to create text that the player can edit. I've only found ones for regular coding but I'm using drag and drop.
  16. Dr_Nomz

    Drag And Drop [SOLVED] Variable not being drawn...

    so I managed to initialize a global variable (at least as far as the Debug menu is concerned) and now I want to draw it with a HUD object, but my old way doesn't seem to work for some reason. It's like this: obj_Control initializes variables upon creation. obj_HUD Follows Character (step event...
  17. noé cambou

    Android / Amazon Fire Android versions fonctionalities

    Hi :D To complete my game, i just need to make a zoom. I just want to make the possibility of zooming with 2 fingers as many other games. But unfortunaly, i Don't manage to do that with my Windows version… I will bye the android version if it's possible to do this with this version. So do you...
  18. noé cambou

    Drag and Drop : Android Version

    Hi :D Do you know if the gamemaker Android developper has more fonctions than Creator Windows version ? i want to create an android game and i know that i need Android version to export my game in good file. but do you know if this version is really different the the orthers ? (exepted the...
  19. noé cambou

    Drag and drop : How to zoom ?

    hi :D Do you know how can i zoom in my game ? i would try to make a zoom as many other games (such as clash of clan, garden scapes etc...). With 2 fingers which are going to extremities of the screen. Do you know if i can make it easily with free version of Gamemaker or if i have to pay...
  20. PixelPluto

    Changing Text with DnD

    Hello there, I am new to GameMaker 2 and I'm working with Drag and Drop, and I have a problem with text in my game project. I would like to do the following: I click with the mouse (event "Left released") on my text object, and the text changes with every click, like this: click 1 = "Hello,"...