doors

  1. xS89Deepx

    How to make a door opening and closing any idea ?

    When player touch the door it opens and closes...
  2. matharoo

    GML Connecting Rooms Through Doors

    GM Version: GMS2 Target Platform: ALL Download: http://matharoo.net/projects/connecting-rooms.yyz Summary: Hi! :) In this tutorial we tackle the problems that come with trying to connect two rooms, so that the player can freely go from one to the other. 1) Connecting Rooms: This one is about...
  3. Sanctifier

    Legacy GM Rotated doors get stuck

    Hi everyone. I have a problem which has been driving me up the wall for the past few days. I have a door object that slides into and out of its niche when the player presses a button. In the room editor I rotate the doors to ensure that they are positioned correctly. On that note the origin of...
  4. R

    *SOLVED*mutli-switch locked door, need pointers!

    EDIT: FOR CLARIFICATION: IM USING GAME MAKER 1.4 PRO Hey all! Im making a re-imagining for a beloved PS1/Sega Saturn/3DO classic, "CASPER", and I have most everything figured out and working already (Item pickups, health, teleporting, basic switch and door functions, chests, locked key doors...
  5. M

    Legacy GM [SOLVED] Warp/Door Bootup Variable player_x Read Error

    I've been following the instructions of a video on YouTube for coding in doors that warp the player to other rooms, and after following his exact instructions I've run into an error. In the build process when loading the game, an error appears...
  6. KPJ

    GMS 2 Need help with Top down Doors (GMS2)

    I am working on a top down shooter game, I want to implement doors, that swing open and closed slowly everytime the player is close to it and presses F. Also, when i try and open the door, all doors are affected, not just one. I am aware of using other(), but I just can seem to find out how to...
  7. S

    How to link multiple buttons to multiple doors?

    Hi folks, I am just starting with Game Maker and run into a problem I could not figure out. I want to place multiple buttons and doors in a room. Each button should be linked to a specific door. I tried a lot of things, but nothing worked. Would be great if someone could help me out here...
  8. M

    2D Tile-Based Doors

    Hello, anyone who have ideas how to make a transition to another room with doors? Like on pokemon? Tried searching on google, youtube but can't find an answer. I'm a newbie by the way, thanks!
  9. X

    Legacy GM [SOLVED] Automatic doors

    Hi, I'm making a 2d platformer and I'm having some trouble making doors that act like the ones in Metroid. I can get the doors to open, the trouble is getting them to shut again. I have them set on a timer that will close the door as long as the player is not in the way. The door has 2 sprite...
  10. G

    Closing doors without getting stuck in them

    Making a top down RPG. I've got it set up right now where if you hold the action button, he will slowly peak through the door and open it more and more until it's fully open. This works fine, however if I go to close it while I'm standing right in the middle of the door, my character gets...
  11. X

    Legacy GM Instance ID doors

    I'm getting a weird error and I can't figure out why. My game uses a system of electric doors that have a locked and an unlocked state which can be toggled using a computer terminal. This is by use of an in-game menu that calls a script which holds a switch statement. The terminal communicates...
  12. Michael McMullen

    Opening Doors with a Switch

    GM Version: GameMaker Studio 2 Target Platform: All Download: N/A Links: Preview (final room setup) Summary In this video tutorial we will create a system that will allow us to drop a switch into our room and using the Room Editor hook that specific switch up to a door. Once the user steps on...
  13. P

    GMS 2 How do I have multiple doors in one room that allow backandfourth travel?

    Currently, my character can go through a transition space when I'm standing over it and hit w, then I'm in a new room. But, when I want to head back to the first room my character, starts back at the starting position and not where he would in real life at the door he went through to get into...
  14. B

    Help me Fix my Compile Error Plz [platformer doors]

    I know my 'if statement' below is wrong and causing my compiler to fail, but I don't know how to structure this properly so that it works. This is what I want to happen: When the player collides with the door, and if they press the up key, then the player will go to the other new room. Here's...
  15. D

    Could anyone help with this? running out of ideas here

    So basically I have a door system set up (code below) and I'm trying to make my player open and shut doors by pressing my "Interact key" but I cant seem to come up with a way to shut the door that actually works I have tried using a switch statement so the image_index only changes when the...
  16. D

    I'm not sure if this is possible but could someone help

    So I'm trying to make my enemy open and shut my door object, so basically as the enemy walks through the door open and once is has walked through, the door closes. This is pretty easy to do but I have multi pal doors in my levels so I'm using instance_place to get the id of the door the enemy is...
  17. A

    Legacy GM Lever that opens specific door

    I'm trying to make that if a lever is activated, it will open the door that is linked to it, but I have no idea how to open a specific door without opening the other ones. lever: if pressed == false { if place_meeting(x,y-1,obj_player) { if keyboard_check_pressed(ord("Z")) { pressed = true...
  18. O

    GML Door Opening

    I'm looking to create a way to open a door and go through it but activated by a key press. I've been having some issues. My logic, which is probably wrong, is to have it check to see if the player is colliding with the door object and if they are pressing a button then it will take them through...
  19. ikonhero

    AI pathfinding and doors

    Hi, I followed this tutorial on AI pathfinding: It works quite well. The only thing I can't seem to figure out is how to implement doors into my maze. I use the pathfinding for player movement through the room, but I also tried using it to go to the door and open it, but since a closed door...
  20. J

    Doors and levers - How to code a locked door/gate so it can get unlocked?

    I am new to GameMakers and I am using this programme for my college course, I have pretty much coded in everything other than the doors. I have an idea that you may need to use the "True" and "False" function if and when the lever is activated for the door to unlock but I don't know how...
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