dnd

  1. J

    GMS 2 (DnD) DoConv :1: illegal undefined/null use

    I'm pretty new to game design, and programming specifically, so I'm hoping these types of problems will make more sense to me as time goes on. As of today, all the scripting and "argument" and "target" stuff feels a little more familiar, but it all gets me jumbled up if something doesn't go...
  2. Slyddar

    Transitions - DND and GML

    GM Version: 2.25 Target Platform: ALL Download: N/A Links: GML - https://youtu.be/JGnZJh63BtM Drag and Drop - https://youtu.be/in4pwniAqcI Summary: Here’s a dual Drag and Drop and GML tutorial on creating a cool transition effect, which you can use in any of your games. It’s all contained in...
  3. Official Cody Productions

    Drag And Drop Can't Shoot?

    Hey So I'm working on a little game for me and my nephews and I'm probably gonna publish it. You play as 2 Players 1 good 1 evil. The Good one moves with WASD and Shoots with Spacebar while the other one moves with arrow keys and shoots with enter. I don't know how to make them shoot? Good...
  4. Y

    Drag And Drop Convert to DnD

    Hi This is more of just a general question about Dnd code. Is there a limit to the number of times I can swap from Dnd to GMstudio code, and generally as long as my code is valid will it always work? Thanks Paul
  5. D

    Question - D&D Paste Blocks to top instead of bottom?

    Is there a way to change where the blocks are placed when pasting into the DnD event window? Right now it puts them at the very bottom of the event, but I commonly find myself wanting them at the top so they are ran first. Is there a way to change this default or request the option be added...
  6. Official Cody Productions

    Drag And Drop Hey Guy's Please Help

    So I created this where when you pick up your gun you can shoot (ofc) and it won't shoot Please Help and see if you can help me fix this thanks Edit: I have relative turned on put still wont work
  7. I

    GMS 2 How to recreate a depth value.

    I hope this is the right forum for this. I have some familiarity with GMS1 from my youth so I bought GMS2. With my main aspirations being the creation of a psudo3D game which utilized the depth feature in the Drag&Drop. I have seen some murmurings of a way to use a depth function within the...
  8. Z

    GMS 2 Basic GML, names of build in variables, and How To make some things in GML that I already know how in DnD

    Hello there I'm just starting with GML so there are many things I don't know, but I suppose it should not be so hard if I already can make many things with DnD This is are the things I want to know: .How do reffer to the "key A"? I know that for left or right you use vk_left or right, but if I...
  9. B

    Drag And Drop (GML explanation works as well) Some terminology clarification and automaticaly reading instance names

    For example inst_36147D42, inst_14B84C93, inst_173083D5, are these the names of the instance, or what are they called if not? For now I'll write assuming they are. If we have multiple rooms, and in each room there are 3 instances of object A, as well as 1 instance of object B, and I want the...
  10. R

    Create a Rope Swing/Grapple Using DND

    Hey GMC! So this is my first post within the GMC. I am currently working on a GM platformer project for one of my classes using DND, and I would really like to incorporate a grapple ability for my player character, but I am not sure how to go about this or even where to start. I have seen...
  11. L

    Windows Making a room fullscreen.

    I'm new to this and I've been trying to look for tutorials but there isn't anything I can seem to find about making a room fit the size of the player's screen. What can I do for this to make this work? I'm using DnD in case I can simply use that but I can always use code for it if needed!
  12. BigCat

    SOLVED Room Wrap & Physics

    Building a game with flappy bird style physics. IE: Each spacebar press causes a single flap. If the left key is held when a flap occurs, the instance adds momentum at a 135 degree angle. Or, if holding the right key - a single flap adds momentum at a 45 degree angle. With gravity turned...
  13. P

    Legacy GM [Solved] Graphics Worsen After Changing Rooms

    Hey guys, I'm making a shmup that, so far, really only has one level. I recently made a title screen, but when I use the Change Room or Next Room action, the sprites for the one level's objects are in a lower resolution compared to how they look when I have the level play as the game starts...
  14. A

    A "How To" Guide for DND

    I'm a Game Maker neophyte and was wondering if there is a "how to" guide for DND. The manual is a great resource, but I am looking for something more along the lines of a resource in which I can search for a particular feature I want to add (i.e. a text box where the player can put in their...
  15. D

    Collisions with DnD

    Hey lads, I'm developing a basic DnD platform tutorial and I was wondering if there was a clean way to handle collisions without using the SOLID option in DnD. With script, it's much cleaner with if (place_meeting...), but I have no idea how to do this in DnD. Also, how would you guys handle...
  16. GuggleIt

    Cant Create Executable File GM2 DnD

    Hey, I'm new to GM2 and the community, so forgive me if this post is not in the right category. I'm trying to execute a file from GM2, DnD on a Mac. I have a license for both Mac and Windows for 12 months. When I tried to execute the file, I got this error message in Output: error: The...
  17. Qing Donnie Yoshi

    Pac-Man Movements

    OK so I almost got the Pac-Man movement down I just need a lil help with him moving into new junctions. Does anyone know how to only have Pac-Man move to a selected direction without going into the wall, like a wall detection code or specific movement code? much appreciated it you do.
  18. C

    Drag And Drop Auto Tile In-Game

    I am currently using DnD to see how GML works, so I would greatly appreciate if any answers given use that format and pictures would be incredibly helpful, as I am a very visually-oriented learner. I have created a tile set with an auto tile library. What I am hoping to do is program an object...
  19. Shizuky

    SOLVED: Scaling a created object

    Hi , I wanted to create an object in room but I want it to be bigger and tried it with this code: instance_create_layer(320,320,"Text",oPlayer){ image_xscale=3 image_yscale=3 } I thought it will scale the object to be...
  20. I

    GMS 2 Random Rooms

    Whats up Gamers, i need help with something. I need a way to randomize the backgrounds. For context, I've set the backgrounds as instances just so it'll be easier to manipulate. Each of the backgrounds are objects. I need a way to make multiple rooms, and a random cycle through the different...
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