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  1. S

    Parallax Background - preview working, compiler stretches everything

    Hey, hopefully the title and gif explains it all. No code used, just horizontal speed for an image in a background layer. Everything works until I hit run. Please help me find a fix. Thanks in advance.
  2. Z

    Question - Code Missing Pixels (not scaling/interpolation issue)

    Hi all, This is my first post. I am new to GameMaker but have done about 3 different tutorials (asteroids, farming RPG, blaster faster) and have started to make my own game, and I have come up against my first issue which I can't find help for. I made my title screen on GIMP at 1280x720...
  3. R

    GameMaker Audio Error When Object is Destroyed (earr@pe sound)

    Once all enemies in the room are dead, my gate is destroyed. I set it so when the gate is destroyed, a sound effect plays. It works fine when in sounds menu, but in game, it is super loud and keeps repeating itself untill i exit the room. I have tried using different sounds and it still happens...
  4. J

    GameMaker 32x32 Sprite distorted at 1920x1080

    Hello. I'm confused. Imagine you make a 32x32 pixel sprite that looks like a perfect "X" - just two intersecting, symmetrical 1px wide lines, and then apply that to an object, and then put it in a 1920x1080p room, with no viewports, no cameras, and no intentional scaling. It gets distorted...
  5. crisiworks

    Question - IDE Sound preview is broken?

    Hi! So I've been adding more sounds to my game. But when after I have created a sound and added the audio file to it, if I press play on the preview mode: it plays in a really loud, hissing, and distorted way. However, in the game, the sound plays perfectly fine! Also, certain files, seem to...
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