Hello everyone,
I keep getting directories that have the same name as an existing sprite or object, but with the additional extension ".new". They are always(?) empty. But obviously they cause diffs when committing to the repository. Are these kind of temporary directories when copying assets...
So I'm probably just being dumb but I'm having difficulty loading my included ini files into my script. I've tried several things and they haven't been working.
Currently I've got:
var curini = file_find_first(program_directory + "/events/",0);
which returns the error:
Error! not allowing file...
So I'm working on a project which requires the use of several external files. Basically it needs to load a random background accessible to players. Although even after a fair amount of sleep deprived reading It seems I still dont have a grasp on file_find_first. To add to this issue I'm also...
I'm trying to have my game access files which i have included with the executable. For the life of me i cannot figure out how to find the directory that the executable is in (program_directory doesn't return what i'm looking for). Not sure if im just being silly or if this is another gamemaker...
Hi!
I used the 2.2.1.375 versiond of IDE with 2.2.1.287 current runtime to build an IOS application. All included files in test projects were in one group (A, f.e.), and there is one inner group (B) in it, that contains the files too. When i build it, i've got some strange behaviour - all files...
Greetings!
Of the current 3 directory variables (program_directory , temp_directory, working_directory ), none outputs directly the AppData address where the game locates all the working files.
I need to get that address, that i'm trying to store in a global variable.
I am talking about that...
Hello, I struggled with this simple issue for a bit because I was unable to find anything on the forums about this so here is just a small post for your education.
To create a subdirectory using directory_create() you will need to use a double backslash like this to separate your directories...