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    GML Get Room Properties (Listed Here) of Room You Aren't In

    Is there any way to get room height, instances, instance positions, or instance variables in a room that you aren't in? I was thinking these might be important for procedurally creating the map image in the corner and pause screen for a metroidvania game. I don't think loading every single room...
  2. M

    Arrays overwriting other arrays

    I wrote a huge portion of code using arrays, without understanding how the pointer system worked. Now I'm left with a tangly mess that I don't know how to fix. I've narrowed my issue down to the exact line where it occurs. And that's where I overwrite an array with a new array. When I do this...
  3. J

    [SOLVED] Spawning 5 different bosses every 10 lvls

    okay so basically I have 5 bosses. My game has an unlimited number of levels where enemies increase in difficulty. what I'm looking for is: Boss 1 spawns at lvl 10 60 110 160 etc Boss 2 spawns at lvl 20 70 120 170 etc Boss 3 spawns at lvl 30 80 130 180 Boss 4 spawns at lvl 40 190 140 190 etc...
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