(I'm not a very good programmer and I apologize for my bad English)
I've watched these series about how to make a dialogue system:
So, I want to make a system when character "*" appears in the string, the next piece of text goes to the next line. And after that I want the text to be aligned to...
Hey! It's my second post here. Look, I'm trying to do some sort of cutscene where it goes like this:
-Text A.
-sprite moves up.
-Image.
-Text B on top of image.
-End of cutscene.
I've been trying a lot of things, I've watched a lot of tutorials but I'm really having issues with this simple...
version: IDE v2023.1.0.58 Runtime v2023.6.0.139
Hi all,
I just completed this tutorial on youtube that focuses on dialog - it works great however, I would like to set an alarm to go to the next room once the dialog completes. There is a parent and a child object - i edited the child object...
Hello. I don't know if any of you might help, because this issue is very strange, but I'll still give it a shot. I have a dialogue system set up and if player starts a conversation somewhere in the world the text, spacing, borders etc are fine (picture 1). But for some reason when I enter the...
Hey guys, I'm working on making a dialogue system but it's proving to be fairly difficult. The code goes through three stages before it's finally displayed, I'm not entirely sure how to phrase my code but its starts from the civilian your talking to, which has a set of strings that are listed as...
This is POWERFUL Dialogue Engine!
Command description is on Create Event in o_test.
* Basic dialogue functions
* Event functions(You can create objects, such as choices, inputs, and so on, and link them very easily.)
* Logical branching function(Easily create branches)
* A Lot of...
I have a dialogue system but it's pretty bland, it just prints out what i tell him to write.
What i wanted to do is to have some words in the phrases have some cool effects:
example: So how are you *doing?(shaking)* (new page)
Hope you are doing *good (in red)*
I looked online and i found...
StormingLeech Interactive Dialog Game Engine
(Limited time, whole engine is $3 to give more people a chance to play)
DEMO*
VIDEO (Zzzzz--a 17-minute long explanation of how to set up data and start building a game. Boring but thorough.)
How-To Wiki
*Some features in the demo are odd due to...
First off, i'm new to the forum, and Gamemaker as well, and coding in this is a bit new to me, but i think i'm on the right path. I'm trying to create a dialoge system, i can easily call and put a text file into.
When interacting with objects, or talking with people in the game i'm making...
Hey! So im new to GMS2 and I got myself stuck as its not covered much on youtube. How do you add a dialogue with a character and how do I change their expressions with my other drawings?(noob alert yes) If I can name an example on how I want my dialogue layout, think of the new version of corpse...
I'm working on a little side project that has some life-sim elements akin to Harvest Moon or Stardew Valley. Mostly forming relationships with the various townsfolk and ultimately marrying and raising a family with one.
One of the things I am experimenting with is to give your player character...
I've added an NPC interaction where the black cat to the talks the blue dog.
The blue dog said:
"What, red eyes? Can't you see I'm busy? Stop Staring at me! What? you saw my show when you were a kid?"
I did exactly that, but the results became this.
How do I keep the dialogue stay in one...
Dear GameMaker Community, I have been working a dialogue system for quite sometime now and everything is going exactly as expected. However, there is an issue that I have dealing with that cannot figure out I intend to draw a profile picture that animate lip movement so in the draw event I set...
With this dialogue engine you can easily add text boxes with dialogue to your games. You can also add options that affect the dialogue or change variables. It's easy to change the speed of the text and colors or the sprite shown in the text box.
This differs from my previous asset Text Box...
Hello.
Okay, so I'm extremely new to Gamemaker, and I'm using Gamemaker 8, but I also have Gamemaker Studio. I have a sprite that I want to use for a text box for dialogue or event notifications or whatever. I also have a character that I can move around the screen. All the coding for her is...
In Gamemaker Studios 2 (Version 2.1.3.189), I've been trying for the past few days to create a backlog of all the dialogue lines spoken during each individual dialogue sequence.
By 'backlog', I mean a display which shows all of the previous lines of dialogue spoken during the dialogue sequence...
Howdy neighbors!
New to Gamemaker2 and I got stuck on this lil piece. I made a dialog function where a box appears and the user cycles through an array of strings to read what the other character is saying. I want to put an object that appears directly after the array has cycled through which...
About:
Easily create dynamic visual novel content and sequenced animations with VNgen by XGASOFT. Powered by Quantum, VNgen uses a powerful scripting system within GameMaker Studio, breaking the limits of GML to deliver high-quality presentation both in the IDE and on target devices.
A...
EDIT: I fixed my inventory. Have to find a new dialog system or a way to replace several functions 8.1 had
I just purchased studio, i was working with 8.1 when i was making my game. The game only has 2 real problems. The dialog system uses keyboard_wait(i imagine i could replace this with a...
So, I have a small problem that I can't understand (I'm extremely new like 2 days ago) I made a dialog system where if the player meets the npc and press a key a dialog box appears and closes after pressing z a few times, my main problem is every time I reinteract with the npc the dialog box...